Found 926 mods

Reverse Factory

by Kryzeth
Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items. Fully featured integration with Bobs Mods, Industrial Revolution, and Fantario (independently, not simultaneously)
12 hours ago
0.13 - 0.17

Helmod: assistant for planning your base.

by Helfima
Assistant to plan its base. calculates the needs, resources, factories, beacon or electric power.
3 days ago
0.14 - 0.17

LTN - Logistic Train Network

by Optera
Adds new train stops forming a highly configurable, fully automated logistic network. With cargo ships installed also adds a logistic port for ships.
3 days ago
0.14 - 0.17


by maroder
Flying vecicle like airplane. You need to achieve a certain speed for take off.
3 days ago
0.13 - 0.17

Power Armor MK3

Bigger, better power armors; with a bigger grid (14x14)/(20x20) and larger inventory bonus (+50)/(+60), also adds various equipment. Now somewhat configurable.
6 days ago
0.14 - 0.17


This mod adds personal Teleaporter to the game. A lot of Thanks to iUltimateLP and his mod SimpleTeleporters for inspiration and for the use of His Code and graphics
9 days ago
0.13 - 0.17

Auto Deconstruct

by mindmix
This mod marks drills that have no more resources to mine for deconstruction.
10 days ago
0.13 - 0.17


by maroder
Version 26.12.2017. Remake of Stx3's Hardcorio:SC2. Hardcorio:SC2 turns Factorio into a hardcore survival game, by completely replacing the enemies, combat mechanics and added life support requirements.
10 days ago
0.13 - 0.17

Enhanced Map Colors

Adds color to items on map/minimap for contrast. Aids map readability.
13 days ago
0.13 - 0.17

Yuoki Industries - Engines (Addon)

additional/alternate power generation, MF, agriculture in a different way
15 days ago
0.13 - 0.17

Yuoki Industries

adds more content like generators, ressource-transformations, machinery, turrets ...
15 days ago
0.13 - 0.17


by Darkcry
Teams can build their own Factory with separate research. By default the rocket silo can not be build by players but there is one randomly spawned in the world
17 days ago
0.14 - 0.17

Recursive Blueprints

by DaveMcW
Automate blueprints and deconstruction orders
19 days ago
0.13 - 0.17

Robot Charging Station 1x1

by Peppe
Mod adds three small Roboports that can recharge 4 robots, but have no docking/inventory slots. They have 1/2, 1/4, 1/8 the range of a normal roboport. Adds Roboport with the signal off (allows charging/docking/but no range increase). Mining the no signal roboport returns a normal roboport.
19 days ago
0.14 - 0.17

Life Pods

For those of us who love factorio's gameplay, but wish there were more of a challenge. If you want to feel a constant pressure to work fast and efficiently, a danger that you might ultimately fail, then this mod is for you. Also adds some incentives to build multiple distant bases connected by trains.
20 days ago
0.13 - 0.17

Belt Reverser

by Cogito_
Reverse entire segments of belt
20 days ago
0.14 - 0.17

Sea Block

No ore patches, expand from a small island. Also install the 'Sea Block Pack' mod and all dependencies for a more complete modpack.
23 days ago
0.14 - 0.17


by Veden
Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.
27 days ago
0.13 - 0.17

More Circuit Signals

by Lockyy
Adds more circuit symbols that allow you to better label your inputs and outputs
30 days ago
0.14 - 0.17


by Kenira
Revamps energy production and consumption to be more realistic (harder) and splits accumulators into two types: very high capacity with low power, and low capacity with high power. To be used with DayNightExtender for longer (4h - 24h) day / night cycles.
a month ago
0.14 - 0.17