Assistant to plan its base. calculates the needs, resources, factories, beacon or electric power.
Revamps energy production and consumption to be more realistic (harder) and splits accumulators into two types: very high capacity with low power, and low capacity with high power. To be used with Clockwork for longer (4h - 24h) day / night cycles.
Allows saving of different logistic request setups Enable autotrash only in certain logistic networks Load your spidertron with different setups with a single click Load one or more preset after respawning Trash unrequested items
Version 26.12.2017. Remake of Stx3's Hardcorio:SC2. Hardcorio:SC2 turns Factorio into a hardcore survival game, by completely replacing the enemies, combat mechanics and added life support requirements.
Equipment for 5dim's mod Improve your character with a new bundle of objects for your power armor This mod include: - Batteries - Exoskeletons - Roboports - Personal laser defense - Personal tesla defense - Solar panels - Reactors - Shields
Defenses for 5dim's mod Add 2 new laser turret, 2 new gun turret, new tesla turret, new tiers of walls, gates and new radars This mod include: - All tiered turrets - Tiered radars - Tiered walls and gates
Automatically start handcrafting an item that is quickbar filtered (or in logistics requests) that you don't have enough of whenever your crafting queue is empty. Prioritises items in your cursor and what you need the most. It's like having logistics deliveries for early game!
No ore patches, expand from a small island. Also install the 'Sea Block Pack' mod for a complete modpack
Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items. Fully featured integration with Bobs Mods, Industrial Revolution, and Fantario (independently, not simultaneously)
This mod helps you to keep track of your mining sites, with useful data such as the percent mined, and estimated time to depletion.
New furnaces, fitted for loaders using; the smelting speed is the same as transport belt; supports standard (yellow), fast and express belts and loaders.
Enables merging of multiple chests into one entity. Supports merging of arbitrary number of chests (configurable in mod settings).
Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.
This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.
Big bags everywhere ! More space in inventory, toolbelt, logistic and trash slots, robots cargo size and speed, bigger stacks & pickstick to increase your picking distance...
Mod for the 'No crafting' challenge without the need for new items. It will disable all sort of hand crafting in the game and replaces your starter inventory with the 3 basic items needed to bootstrap everything.