Found 1003 mods

LTN - Logistic Train Network

by Optera
Adds new train stops forming a highly configurable, fully automated logistic network.
an hour ago
0.14 - 0.16

Power Armor MK3

Bigger, better power armors; with a bigger grid (14x14)/(20x20) and larger inventory bonus (+50)/(+60), also adds various equipment.
15 hours ago
0.14 - 0.16

Natural Evolution Enemies

All things Alien! Adds new Enemies and updates to Biter/Spitters Spawners. If you want a more of a challenge than what Vinalla can offer you... Part of the N.E. Mods, but can be used as Standalone. Please visit home page for more details.
a day ago
0.14 - 0.16

PokeyOne's Advanced Mining Mod

Adds more advanced and faster mining drills
a day ago
0.14 - 0.16

PokeyOne's Core Mod

Core mod required for all PokeyOne mods
a day ago
0.14 - 0.16

Life Pods

For those of us who love factorio's gameplay, but wish there were more of a challenge. If you want to feel a constant pressure to work fast and efficiently, a danger that you might ultimately fail, then this mod is for you. Also adds some incentives to build multiple distant bases connected by trains.
2 days ago
0.13 - 0.16


by Veden
Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.
3 days ago
0.13 - 0.16


by trold
A tool for locating input starved machines.
4 days ago
0.13 - 0.16

YARM - Resource Monitor

by Narc
This mod helps you to keep track of your mining sites.
5 days ago
0.13 - 0.16

Inserter Upgrade Kit

This is a simple recipe addon for using green science without the wonkiness of need automation 2 for it.
5 days ago
0.14 - 0.16

Auto Research

by canidae
Automates research. Toggle GUI with Shift+T (customizable). Chooses research in the following order: Queued technologies, prerequisites for queued technologies, least effort technologies (effort = science packs * energy).
9 days ago
0.13 - 0.16


Adds 4 aircraft, each with their benefits and drawbacks, to allow for more biter-killing fun!
10 days ago
0.14 - 0.16

Compact Coal

This mod allows you to compress coal into larger bits
14 days ago
0.14 - 0.16

Electric Train

Adds electric locomotives to the game.
15 days ago
0.14 - 0.16

Smarter Bot Recharge

by Nexela
Forces some waiting to recharge bots to look for new recharge locations when building additional roboports.
15 days ago
0.14 - 0.16

Pipe Manager

pipe tools
16 days ago
0.13 - 0.16

Landfill Painting

Adds some different types of terrain landfill, allows landfill to overwrite existing terrain
17 days ago
0.14 - 0.16

Vehicle turrets

Adds upgradeable vehicle gun and rocket turrets, for a fun alternative to turret creep
19 days ago
0.14 - 0.16

Bio Industries

Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.
22 days ago
0.14 - 0.16

Train Counter to File Mod

Mod find trains and will write the amount of trains with possible substitution to a file specified in the mod settings
22 days ago
0.14 - 0.16