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In this challenging world, use your wisdom to build favorable strategies. Protect your car and keep the insects attacking again and again. Seriously think about the use of RPG, occupy the field assembly machine, find treasure, buy powerful weapons, and upgrade your base in the market
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
**심플한 한글 번역(Simple Korean Locale) 모드로 이관됨** 번역된 모드: Stack Inserters, Power grid comb, Railway Motor Car, Cybersyn (번역 누락된 일부), Factory Planner (번역 누락된 일부)
Translations for other mods.
This mods adds a hotkey to initiate a short and a long honk. Supported are the vanilla car, tank and train as well as a couple mod vehicles. The trains honk on specific events too (adjustable).
Small changes concerning balance, gameplay, or graphics.
Adds the War Rig Truck from Mad Max Fury Road as car and as locomotive. There's also a cargo and a fluid trailer for the locomotive version. Oh and road rails are added as well.
Mods introducing new content into the game.
Mods introducing new content into the game.
Tired of running to your vehicle? Then let it come to you! This mod is based on "Gizmos Car Keys" by aodgizmo. It works with most modded car and spider-vehicle prototypes -- not just vanilla cars.
Mods introducing new content into the game.
Fix for Oil hauler to let it work with AAI system. Also fixing default car and tank
Small changes concerning balance, gameplay, or graphics.
You went too fast, now your car is trash! This mod makes the damage from impacts increase exponentially with speed, rather than linearly. In other words, high speed crashes are actually destructive now. Tuned for vanilla car at ref. concrete speeds.
Small changes concerning balance, gameplay, or graphics.
Allows you to call your car to your location using SHIFT + ENTER or SHIFT + NUMPAD_ENTER. In multiplayer, the car's last_user is checked to signify which car to deliver. If another player enters your vehicle, it will reset the last_user and you won't be able to call your car until you enter it again. Currently working on a fix.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A remote-controlled car that can be driven into biter nests and exploded!
Mods introducing new content into the game.
Dubbed Mad-Faxtorio by Galdoc, This mod adds the SA-mauler (a tracked car inspired by MadMax, named by Stringweasel). Equipped with a machine gun and a flamethrower and a customizable grid. Stock looking sprites, my closest so far!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Equip your vehicle with a Quantum Carburetor, select destination position, put bunch of fuel, then accelerate to 88 km/h – and teleport wherever you want! Even on other planets ;)
Mods introducing new content into the game.
Mods introducing new content into the game.
A tools that helps to change the configuration of filters in chest / car / wagon / spidertron especially at runtime
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a railway motor car as an equipment to ride the railway without placing a locomotive manually.
Mods introducing new content into the game.