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Collections of mods with tweaks to make them work together.
Your Rocket is bigger on the inside. Change payload capacity for your rockets! Change how expensive your rocket is! This mod is based on Acorn's Rocket Capacity mod, but I also thought that it's utter BS that I can't sent a sh*tton of belts into space, so I included that too. Also check out my other mods 'Bob and Loboty' and 'Robopub' :D
Small changes concerning balance, gameplay, or graphics.
Who wants to go planetside? It's dirty and disgusting, doesn't support engineer life, and has an unpleasant smell. Why not instead grow the factory from orbit?
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Renames the construction robots to Bob and the logistic robots to Loboty. Based on The4thGoose's Bob-Bot mod. Now with lobotomy tools in thumbnail.
Small changes concerning balance, gameplay, or graphics.
Standalone of my Bob and Loboty mod. Renames only the logistic robots to Loboty. Based on The4thGoose's Bob-Bot mod. Now with lobotomy tools in thumbnail. Check out my other mods as well :D
Small changes concerning balance, gameplay, or graphics.
Advanced statistics tracking for multiplayer games including distance traveled, crafted items count, active crafts monitoring, combat stats, building stats, mining stats, playtime tracking, Space Age features, comprehensive 22-tier rank system with advanced scoring algorithms, achievement system with notifications, player rankings and comparison tools, and data visualization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes are configurable in Mod settings. Restores vanilla ingredient count. Reduces Crushing Industry bonus. So that the Foundry is valuable again. Adds recipes/tweaks for K2SO, BZ-Ores, Molten Plastic, Plasma Industries, AAI Industry and Scrappy Industry
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Configurable Car/Tank inventory sizes + Tank trash slots. Defaults: Car=5, Tank=15+5 trash.
Small changes concerning balance, gameplay, or graphics.
Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Mods introducing new content into the game.
New type of module: Rigor modules. Rigor modules increase the probability of a recipe returning its most valuable product.
Mods introducing new content into the game.
Simple asymmetric portals for cross-surface train teleportation. Primarily developed for personal use. Supports LTN for automated logistics. 作者自用的非对称跨地表铁路传送门。实现简单的单向传送功能,支持 LTN 自动化物流。
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds ground based construction robots. A repackage the original mod by Klonan. Forked to fix some long-standing issues. Now with quality support Note: Quality drones only work with the default quality values. Mods that rename quality or add more qualities will not work.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A twin planetary system orbiting a common center. The life-rich oceans of royal jelly on Apia and the bloody seas of Carnova, which you will industrialize.
Mods introducing new content into the game.
Translations for other mods.
Translations for other mods.
Adds transport drones and transport depots. Update of Klonan's Transport Drones for Factorio 2.0.
Mods introducing new content into the game.
Adds a smooth tracking camera allowing you to target and follow a moving train using the /track_train command or a custom shortcut. (default shift+T)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.