Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes ("
).
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Hörgeräte werden eingführt und müssen produziert werden!! Hörtgeräte können an Beißern verkauft werden, um sie zu zähmen...
Mods introducing new content into the game.
Mods introducing new content into the game.
Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics.
Mods introducing new content into the game.
More Galore brings together More Ores! More Parts! and More Alloys! for a new overhaul pack!(EXPERIMENTAL). Should be very lightweight. 15 ores, and 9 alloys, each with plates, gears, wires, sticks, and beams adds over 100 new in game resources, all integrated into vanilla recipes. Should be compatible with nearly everything.
Large total conversion mods.
Adds a construction/logistic network extender and customisations for roboports.
Mods introducing new content into the game.
Foodtorio is an overhaul mod feeding off of Fruit, Vegetables, and Animal Products by plexpt. Now with working hunger and nutrition system! Click a food in your inventory to eat! This is a work in progress. Recipes, resources, and entire production chains will very likely face changes as updates are released. It should be expected. With that said I've already created a pretty intricate plate of spaghetti for you to build, so now you can officially make spaghetti with your spaghetti.
Large total conversion mods.
Mods introducing new content into the game.
This mod adds 7 additional levels of stacking for Deadlock's Stacking Beltboxes & Compact Loaders.
Mods introducing new content into the game.
This mod just adds a variety of new alloys to the game. Currently adds 9 types of alloys, as well as gears, wire, sticks, and beams for each. To be used as a dependency for myself and others.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds wooden ammunitions for weapons and wood armor! Pairs well with wood-friendly mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds wood-tier belts, a lumber mill, wooden cargo wagons, and makes rails and other miscellaneous recipes cost wood.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a new type of asteroid that gives earlier access to copper in space
Mods introducing new content into the game.
Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas. Original mod by Arcitos patched for 2.0.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Demolishers aren't threatening enough when they sneak up on you. So now they also softly play Vergil's theme music.
Small changes concerning balance, gameplay, or graphics.
Are you tired of needing a microscope to view modules in ALT-mode? Annoyed that the modules clip into other alt mode icons? Installed a """balanced""" mod that adds 100s of module slots? Big Beautiful Module Icons automatically rescales and repositions module icon alt-mode draw specifications with sensible defaults.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Translations for other mods.