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This mod is a respectful fork of "Immersive Locomotives", originally created by Gerkiz. This fork is created and maintained by behroozzx, with the assistance of ChatGPT, to apply limited quality-of-life and presentation improvements while strictly preserving the original gameplay systems, mechanics, and internal logic. All core functionality, including vehicle interiors, surfaces, inventories, and enter/exit behavior, remains identical to the original mod. The scope of this fork is...
Mods introducing new content into the game.
Machines with fusion reactors at their core, built for extreme endgame production.
Mods introducing new content into the game.
U.S. Military tactical overhaul. Includes Aircraft, Cargo Ships, Bob's Mods, and RPG system.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Large total conversion mods.
人类“阿特拉斯殖民计划”在穆叶情星系扎根,五大殖民星球各司其职,孕育着跨星球文明的希望,却遭遇星际虫族的毁灭性入侵。除新地星外,祝融星、句芒星、雷神星、玄冥星均被虫族摧毁,沦为破碎星球,星系边缘也成为危险无人区。新地星凭借星云屏障和完善的殖民基地得以残存,却也难逃虫族入侵,幸存人类退守偏远区域,陷入“固守必亡”的绝境。为求生存,人类需在新地星一边搭建工场、发展工业,一边构筑防御、对抗随工业污染不断进化的虫族;同时,需借助残存日志的信息,建造太空飞船,穿越星系边缘,抵达各破碎星球附近,采集小行星上的特色资源(钨、生物资源、废料、锂等),用于升级工业与科技。这场求生之战中,玩家作为幸存者领袖,将主导工业建设、虫族防御与太空探索,决定人类能否在破碎星海中延续文明、清除虫族威胁。
Large total conversion mods.
Reskins the furnaces using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Adds a rocket silo for space science and promethium science.
Small changes concerning balance, gameplay, or graphics.
Addon for Celestial Weather that adds more weather VFX for some newer modded planets!
Small changes concerning balance, gameplay, or graphics.
Personal construction nanobots with quality support - Enhanced Performance Edition Personal nanobots for construction, repair, and turret ammo delivery - no roboports needed! Features quality support, combat automation, statistics GUI, and megabase optimization. Fully compatible with Factorio 2.0 and Space Age.
Mods introducing new content into the game.
Who wants to go planetside? It's dirty and disgusting, doesn't support engineer life, and has an unpleasant smell. Why not instead grow the factory from orbit?
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Translation for the Planet-Mod Panglia by Snouz. Deutsche Übersetzung für die Planeten-Mod Panglia von Snouz.
Translations for other mods.
A moon of Gleba with a dense and viscous atmosphere. Its surface consists of numerous small islands drifting in oceans of nutrient-rich royal jelly. Fauna is represented by a symbiosis of honey-bearing insects and invertebrate larvae.
Mods introducing new content into the game.
Adds bronze using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds transport drones and transport depots. Update of Klonan's Transport Drones for Factorio 2.0.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically builds or removes blueprint / deconstruction / ghosts near the player. It has the same behaviour like you would do yourself mining or removing things. Also supports deconstruction which will mine mineable things to your inventory. Deconsturctions works on everything which is markable.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.