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This modpack combines a bunch of standalone mods with the intention to create a full game overhaul comparable to some of the more well-known big mods. New resources, mining and smelting, oil processing, power, science, and more.
Collections of mods with tweaks to make them work together.
Huge modpack to make your gameplay more comfortable, smoother and maybe even simplify some boring complex stuff. Quite suitable for beginners and experienced players. Most likely, works with other mods, modpacks. ~150 mods, ~130MB High performance with this modpack at start
Collections of mods with tweaks to make them work together.
Improve upon kapaer's 'Islands World' mod. Removes landfill (to force island-hopping) and adds Dark Matter Replicators enabled to ore tier to smooth out the lack of resources (the challenge should be a lack of land anyhow). Goal on initial island is to get to trains to make more land available.
Collections of mods with tweaks to make them work together.
A collection of non-game-changing, helper and decorative mods I like. Also some small changes to make them more compatible.
Collections of mods with tweaks to make them work together.
This modpack is specially assembled to monumentally increase the intricacy and asperity of the base game with Bob's mods, Angel's mods, Yuoki Industries, Space Exploration, AAI, Logistics Trains, Pyanodons mods and more. Fixed incompatibilities, missing mods and included the better monster stuff.
Collections of mods with tweaks to make them work together.