Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Only Reds - Every tech requires Science Pack 1


Every research you make only use Science Pack 1. The recipe of Science Pack 1 is configurable. Works with Modded Technologies.

Content
3 years ago
0.16 - 0.18
24
Cheats

Free Fluids


You can do all fluids in a Assembling Machine. Works with any modded fluids.

Content
3 years ago
0.16 - 0.18
11
Cheats

Killing enemies gives Military Science


Killing biters gives Military Science

Content
3 years ago
0.16 - 0.18
20
Enemies

Humanoids - Turns monsters into people


Just change animations of the biters, spitters, spawners and worms into an army of humans. Non-game-changing, only change looks.

Tweaks
3 years ago
0.17 - 0.18
54

Single Color Terrain


You can choose the color of the planet terrain (Red, blue, green, yellow, white and black). Concrete and Stone Paths white. Colorful machines, decorations and clouds on or off.

Tweaks
3 years ago
0.17 - 0.18
28

Big Logistic Robot


This new robot has the capacity of 4 logistic robots, 60% the speed, need 40% more charge time and has +50% damage resistance. Takes your items for longer without needing to charge.

Content
3 years ago
0.16 - 0.18
8
Logistic network

Finite Water - Fresh water is rare


Fresh water is like oil. You can research an offshore pump later in the game, but you have to desalinize the water.

Content
3 years ago
0.16 - 0.18
9
Environment

Sensible Station Names


Attempts to name newly-placed train stops based on nearby features.

Content
3 years ago
0.16 - 0.18
11
Trains

Quick Item Swap


Adds keybindings to quickly swap the currently held item (e.g. a belt) to a related one (e.g. a splitter). Supports a wide variety of items.

Utilities
3 years ago
0.15 - 0.18
10

Rail Tools


Automatic signal placement, distance display, error checking, and more.

Content
3 years ago
0.16 - 0.18
28
Trains

Time Control


Adds bindings for adjusting game speed.

Utilities
3 years ago
0.15 - 0.18
47

Remove Military


Removes Military Science from the Portable Fusion Reactor and Power Armor Mk 2

Content
3 years ago
0.17 - 0.18
6
Armor

Mod Developer Tools


Informational tools for mod developers and the inquisitive.

Utilities
3 years ago
0.16 - 0.18
13

Blueprint Extensions


Adds tools for updating and placing blueprints.

Content
3 years ago
0.16 - 0.18
94
Blueprints

Offline Peace

by MagiCow

This mod makes aliens stop attacking offline teams.

Utilities
3 years ago
0.17 - 0.18
14

No Empty Barrels - You don't need barrels


Your barreling dont need, or generates, empty barrels. All modded fluids Support.

Content
3 years ago
0.16 - 0.18
13
Logistics

Research Harder


For who want a longer game. Technology price got harder and harder after each research completed.

3 years ago
0.16 - 0.18
6

Colorful tiles - 17 new tile colors


Make colored sectors or build and share your PixelArt blueprints with 17 tile colors.

Tweaks
3 years ago
0.16 - 0.18
24

KS Combat Sniper Fix

by Mernom

Fixes projectile range for sniper weapons in KS Combat. Does not add any sniper weapons at the moment.

Content
3 years ago
0.17
9
Combat

BiusArt Christmas tree

by BiusArt

Add a Christmas tree to your game

Content
3 years ago
0.17 - 0.18
16
Combat