Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Removes the day to night and night to day transition in order to stop the lights going off too soon. Maintains day light equivalent of 0.72
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
A basic filter inserter, ideal for Angel's Refining in combination with Bob's mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mod that changes the maximum number of concrete in a single slot from 100 to 5000.
Personal Roboports that do not increase range and roboports that charge at twice speed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes vanilla and other mods' fluid tanks really high pressure and adapts pumps to this. Cons: fluid won't go into a tank without a pump. Pros: fluid will go out very fast, even from almost empty tank, pumps upgraded.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds the delorean timemachine as a car from Back to the future (note: does not travel in time)
Adds the magic schoolbus from the show to factorio. You can now explore the digestive system of biters in style!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds the color picker GUI to let you easily change your player color. When selected, you can also use the color picker to change train stop color, locomotive color, cargo wagon color or fluid wagon color (this mod adds color masks to the vanilla fluid wagons). It also provides API to let other mods accessing such GUI.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a station that will automatically deconstruct trains.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.