Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Mods introducing new content into the game.
Original credit - AnotherZach - mods.factorio.com/mod/dark-science. Adds a darker version of the vanilla science packs, such that you need to research both the vanilla pack and dark pack to progress. This mod is a lighter - lower cost - version of the original. The rework is limited to the base game, space-age is as AnotherZach wrote
Mods introducing new content into the game.
Buffs artillery shell exports from vulcanus and adds an expensive navuis recipe
Mods introducing new content into the game.
Adds a technology and a recipe for melting metallic asteroid chunks into lava
Mods introducing new content into the game.
*Frontiers of Research* — this mod unlocks new worlds where only purple and yellow science packs can be produced. Are you ready to push beyond the familiar and conquer new scientific heights?
Mods introducing new content into the game.
Simplify your logistics without overcomplicating your endgame. This mod introduces a straightforward and efficient loader that integrates seamlessly into the game's progression.
Mods introducing new content into the game.
Mods introducing new content into the game.
Linked chests with globally (planet-wide or galaxy-wide) shared contents, by item type. Set the item filter in the GUI and the contents will be shared among all other unichests with the same filter. Includes convenience tools to set the filter based on connected assemblers/miners/furnaces/etc (either by shift-click paste or provided selection tool). Pairs well with Unipipe for a logistics-free experience!
Mods introducing new content into the game.
Adds a player teleporting machine that requires power. Specially designed for Warp Drive Machine.
Mods introducing new content into the game.
Provides alternate recipes for vanilla items in addition to the normal ones, usually with various trade offs for resources/time/difficulty.
Mods introducing new content into the game.
An alternative steampunk lamp, it works just like the original lamp but lights up a larger area. It also features an animated death sequence with 8 directions. Special thanks to Hanodest for the heads up on how to structure the death animation table.
Mods introducing new content into the game.
This mod adds the Doc's Delorean and if my calculations are correct, when this baby hits 88 miles per hour... you're gonna see some serious fire The Delorean has a equipment grid with optional size, HP is optional as well as the fire duration Pressing CTRL + SHIFT + F will toggle the Delorean's fire.
Mods introducing new content into the game.
Dubbed Mad-Faxtorio by Galdoc, This mod adds the SA-mauler (a tracked car inspired by MadMax, named by Stringweasel). Equipped with a machine gun and a flamethrower and a customizable grid. Stock looking sprites, my closest so far!
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds two humvee's one with machine gun turret the other has a rocket launcher and a machine gun, it's an upgraded variant and requires the previous one to craft. 2.0 K2 Coming soon!, IR3 is no more!
Mods introducing new content into the game.
New Updated Graphics (Better lighting especially on the tracks) An old rusty tank that fires atomic shells, The SA-T1 Atomic Tank is a powerful but dangerous vehicle that can cause massive damage. Use it with caution! The T1-Atom comes with a flamethrower and machine gun along side a twin chamber cannon that accepts the standard shells along with the new T1-Atom Shell.
Mods introducing new content into the game.
All New Graphics!! A Mammoth Mk3 from Tiberian Wars!, my new rendition of one its just like the t1 atom functionally but with two rocket launchers no flamer or machine gun, This tech can be unlocked after the Atom Bomb and base Tank are researched. James Fire and randomflyingtaco creators of Factorio and Conquer have explicit permission to use and modify the Mammoth-MK3 for use with Factorio and Conquer
Mods introducing new content into the game.
Allows you to track any circuit signals in the player HUD / UI. Awesome for storage monitoring, robotics network, production flow, alerts, debugging circuit networks or power monitoring! This is a continuation of the Circuit HUD mod with many new features and can be safely installed in existing save files!
Mods introducing new content into the game.
Changes and expands fish breeding and wood cultivation on Nauvis to make Nutrients locally, and adds more recipes that use Biolabs.
Mods introducing new content into the game.