Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
A simple starter boost. Added Construction bots per request. The mod gives you the choice to start with Either some solar panels, or steam engine. Might be a good idea to have a mod that has bigger stacks also. More in Description.
Mods introducing new content into the game.
Mods introducing new content into the game.
Fixes angels geodes resulting in wrong amount of geodes. Obsolete with refining 0.9.11+
Eating raw fish will kill you, but you can cook them for an additional healing bonus.
You start with a little bit of wood. Useful for playing worlds without forests with greenhouse mods (especially Bob's Greenhouses).
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Changes the sound played on death (or any defeat) to the infamous Roblox 'Oof' sound.
Small changes concerning balance, gameplay, or graphics.
This mod adds a switch button with capacity for a single logical signal, it also can work in reverse mode, that means, when player do left-mouse click, it switch his state ON/OFF, and when a configured keybind is presed, it open his gui inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Makes the supply area for small and medium electric poles match their wire reach, so that you can get full coverage from drag-building power poles. Slightly reduces connection range to force connection ranges to odd numbers of tiles, then raises power coverage range to match. Compatible with Bob's Power. Patched for compatibility with Factorissimo 2
Mods introducing new content into the game.