Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
0.16 fix for hopewelljnj's AdvancedNuclear. Adds second tier of nuclear reactor, heat exchanger, steam turbine and heat pipes. A multiplier is used to adjust the recipes and energy usage. I difference to the original mod you can recycle the tier one items. The mod replaces the original one.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Longer Underground Pipes! Adds 2x, 4x, 10x, and 25x long underground pipes.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
[Note] Omni Compression has add official support for science now! This patch will be abandoned. Adds compressed version of infinite technologies that takes compressed science pack. Must work with Omni Compression mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Sort and organize the recipes in the crafting menu so that's it's cleaner. Meant to be used with Bob's, ShinyBob_Icons and ShinyBob_Graphics.
Small changes concerning balance, gameplay, or graphics.
Icons update for Bob's mods, no revamp, nor graphic game objects changes. Meant to be used with Bob's, ShinyBob_Menus and ShinyBob_Graphics
Small changes concerning balance, gameplay, or graphics.
Graphics update for Bob's mods, no revamp, nor icons. Meant to be used with Bob's, ShinyBob_Icons, ShinyBob_Menus and ShinyBob_Techs. No HD option right now.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Restores borders to alert icons, turning them back into glance-recognizable warning signs.
Small changes concerning balance, gameplay, or graphics.
This mod fix compatibility issues between Angels Mods and Bobs Mods This Mod is Obsolete from Bob's Logistics 0.16.14, as the issue got fixed
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds research for up to 4 toolbelts. All Credits to Thaui. (It´s his old version that´s working) https://mods.factorio.com/user/Thaui
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add a board computer to your cars and write a Lua program to give them an AI
Mods introducing new content into the game.
Mods introducing new content into the game.