Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Automate blueprints and deconstruction orders + analyze deconstruction and construction area for unfinished items
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
For worlds imported from 0.15 to 0.16. Removes cliffs, present and future ones.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod adds a craftable chest that contains an infinite supply of science packs.
Mods introducing new content into the game.
Only a Spaceship Skin, no changes in the game. Take a look how your factory looks in space! If you are modder, please use this mod to make a real Space Modification. Maybe great to play with Seablock. I would not publish, but I will abandon the project so I'll leave it here as a way of sharing the idea. Based in a photo by Factorio Blog.
Small changes concerning balance, gameplay, or graphics.
This mod changes the Saline Water Electrolysis created by Arch666Angel. Now there is one step more to get solid Sodium Hydroxide: Sodium Hydroxide Solution. The ratio is 100 Saline Water to 25 Chloride, 25 Hydrogen and 50 Sodium Hydroxide Solution. The Sodium Hydroxide Solution can be clarified to avoid to store more and more Sodium (Hydroxide).
Mods introducing new content into the game.
Adds recipes for stacking & crating from Bio Industries Mod
Mods introducing new content into the game.
A mod which makes it easier to determine the ideal amount of item requests in requester chests. It calculates the amount of ingredients used per second by any requester->inserter->assembly combination and takes the amount of seconds you have in your settings to finally set up the requesters filters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds RTG as bridge between solar and fusion for power armor. Requires uranium processing.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A combinator that displays a signal from the circuit network, with formating options.
Mods introducing new content into the game.
If Cycle in technology tree was detected, disable prerequisites of technology
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds new transport belts with the same speed as existing ones to enable braiding of belts with the same speed.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Adds crude -> heavy oil cracking and makes cracking the first oil technology
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.