Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a fast discharge-low capacity accumulator. For use in isolating power grids with a high throughput, requiring fewer accumulators overall. Intended for use with nuclear power where steam engines need to only be brought in to deal with power spikes. See: wiki.factorio.com/Accumulator#Isolation_of_Power_Networks
Mods introducing new content into the game.
Loader Furnaces reworked! Smelt all your Items at belt speed. Supports Bob's Logistics. Auto-discovers smelting recipes and adds a Loader-Furnace optimized version (which can only be used by Loader-Furnaces).
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds signals to allow stations to couple/uncouple trains automatically.
Mods introducing new content into the game.
Show those aliens what humanity is capable of! Adds a furnace that let's you burn fuel to generate pollution! Choke on smoke, suckers!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A building that baits wandering biters (that are left after an artillery push) into attacking the building.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A combinator that allows you to pick ONE signal from the network via it's index.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
You don't need fluids to mine, but you have to process the raw ore with it before you can use it.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.