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Automatically completes all technologies from Exotic Space Industries: Remembrance Dark Age, Steam Age, and Electricity Age at game start. Also provides console command /ei-skip-ages for manual activation.
Small changes concerning balance, gameplay, or graphics.
You went too fast, now your car is trash! This mod makes the damage from impacts increase exponentially with speed, rather than linearly. In other words, high speed crashes are actually destructive now. Tuned for vanilla car at ref. concrete speeds.
Small changes concerning balance, gameplay, or graphics.
Adds settings to speed up certain processes in the game. Includes multipliers for building speed, inserter rotation speed, and bot speed (Logistic and Construction)
Small changes concerning balance, gameplay, or graphics.
Lowers the research requirements and/or cost/limitations for Cliff Explosives, Foundations, Landfill and Rail Supports. Optionally increases Rail Support reach.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
For those who want to enjoy Krastorio 2's tech card textures outside of KS2. Updated by Silari for 2.0.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds static weather and visual effects to planets, including modded ones. Everything is toggleable in the settings.
Small changes concerning balance, gameplay, or graphics.
Reduces the stack size of machines, storage capacity of chests and player/vehicle inventories, and max speed/acceleration of locomotives to make bulk logistics more challenging. Most values can be tweaked for preferred experience
Small changes concerning balance, gameplay, or graphics.
Adds an alternative recipe for grenades that uses explosives and steel. Crafts faster to supply other things that need grenades, like cluster grenades.
Small changes concerning balance, gameplay, or graphics.
Screw landfill! Defences on the coastline is no longer painful and ugly! Build walls and gates on shallow water! Configurable for building land mines and big electric poles on shallow water! Walls no longer visually connect to nothing when next to water! Walls no longer visually connect to nothing when next to the vacuum of space! Supports modded shallow tiles, walls, gates, land mines, and big electric poles!
Small changes concerning balance, gameplay, or graphics.
This mod enables the loader, fast-loader, express-loader and torbo-loader recipes and items, making them available for research, crafting and usage in the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds item production and speed multipliers to the outputs of certain items. These include [gears, sticks, concrete, engines, low density structures, flying robot frames, artificial soil, quantum processors] and [red, green, and blue circuits].
Small changes concerning balance, gameplay, or graphics.
Fork of Smaller Quality Icons (rectangle) by Lasciva_Engineer that adds support for Quality++ | Extended Qualities and Quality++ | Shiny Mechanics by Puzz1ebox
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes the alt-mode icons smaller on machines and moves them closer towards the bottom left
Small changes concerning balance, gameplay, or graphics.