Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds heated water sources and various kinds of generators to convert geothermal energy into usable power.
Mods introducing new content into the game.
Adds the ability to use chemical production to produce chemicals that mimic biter pheromones, allowing you to regionally alter their behavior.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds an endgame T4 quality module that can be used to guarantee a quality step, but comes at extreme runtime cost, and requires being high quality itself to get the most benefit.
Mods introducing new content into the game.
Adds a new special cerys-only recipe to allow cracking of light oil to petroleum on cerys, regardless of changes to the vanilla recipe (such as via SteamCracking), without affecting anything else about progression or giving a shortcut to anything, on or off of Cerys.
Small changes concerning balance, gameplay, or graphics.
The machine from the Minecraft mod RotaryCraft - generate water at any time in any place, but at the cost of a great deal of power
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Makes cheat_mode more like Minecraft Creative Mode, to make testing builds easier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Helps prevent the game from becoming unwinnable or where progress is near-impossible due to having enemies grow faster than you can keep up. Clamps evolution factor based on your progress through the game, but does not otherwise modify how it behaves, leaving a mostly-vanilla behavior.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Changes "Enable/Disable" to "Enable when" for everything that can be connected with circuits; "Circuit connection settings" to "Alert when" for Speakers; "Close signal" to "Close signal when" for all Rail Signals; "Send to platform" to "Send to scheduler" in SA platform's UI.
Small changes concerning balance, gameplay, or graphics.
Covers all valid terrain with dense mineable rocks. -Fixed Player Mining Speed Upgrades -Fixed Tank Bulldozer Research
Mods introducing new content into the game.
Mods introducing new content into the game.
On Aquilo you found what you needed to wield the nuclear forces. Retrace your steps and put it to use. Build particle accelerators to research the final technologies you will need to set out for the shattered planet.
Mods introducing new content into the game.
Atomic Overhaul is a mod for Factorio adding new nuclear fuels, recipes and technologies to the game. Developed by Xman1109 and fainda.
Mods introducing new content into the game.
Addon for Celestial Weather that adds more weather VFX for some newer modded planets!
Small changes concerning balance, gameplay, or graphics.