Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to "move" entities without loosing their settings and wire-connections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod enables electrical equipments to connect other equipments directly. You don't need to put electric poles between machines to spread machines anymore.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod prints every chat message into the terminal, so that you can read chat even once the messages are pushed off the screen in the gamechat. For this to work you have to start Factorio via terminal. If you are not sure how to start a program via terminal, there are plenty tutorials online for all the different OS.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides the ability to toggle in and out of Map Editor, via hotkey and Shortcut Bar icon.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Customize day length. Before removing this mod, set daytime-factor back to 1!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Blueprint Planning mode. Robots will not build anything until you turn it off.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
ALT+Q to toggle the queuing mode between back queueing(default) and front queueing
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A water well pump For use with the mod Industrial Revolution, modified from BinbinHfr's mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds translations for bob's mods. Currently supported languages: zh_CN. To contribute, please see https://github.com/Sraw/modslocale. SEO: bob locale bob, bob translation bob, bobs locale bobs, bobs translation bobs, bob's locale bob's, bob's translation bob's
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
0.16 removed UI access to the toggles for item grouping and subgrouping in selection displays. This adds the options back as per-player mod settings with hotkeys to toggle them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.