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Given the full Py suit's complexity, we can add several QOL mods. But those mods often lack Py compatibility. This mod makes adjustments and improvements to seamlessly fit Pyanodon. Currently compatible mods: AAI Signal Transmission, Moon Logic, Memory Storage, Fluid Memory Storage, Fluid Must Flow, Advanced Fluid Handling. 由于Py的复杂度,需要一些辅助模组。但相互并非平衡兼容,故本模组提供一些特调。 目前兼容的模组:AAI 信号传输、太阴运算、无限存储箱、无限流体罐、流必流、先进地下管。
Small changes concerning balance, gameplay, or graphics.
Adds setting to make Mini Trains appear earlier in the tech tree. Also fixes Mini Trains to suit Industrial Revolution 3 changes.
Small changes concerning balance, gameplay, or graphics.
A small mod. Freezes animating beacons, (1x1) loaders, belts, underground belts, and splitters. Based on FuzzyGames's Belts (and more) Animation Freeze.
Small changes concerning balance, gameplay, or graphics.
Sending the virus with the Space Exploration Weapon Delivery Cannon
Small changes concerning balance, gameplay, or graphics.
Space exploration locks away a few reletively low tech researches until after you've created multiple interplanetary bases. This mod rebalances the some of the important early-mid game research so that it's easier to get which makes early game SE less of a drag for a second playthrough.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Prevents 90% ish heat/power loss during transfer.
Small changes concerning balance, gameplay, or graphics.
Mod to change recipe output of some recipes like science packs, circuits and more
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Enable early yellow magazine so you are able to defend yourself
Small changes concerning balance, gameplay, or graphics.
This mod multiplies research science pack requirements proportional to their research time.
Small changes concerning balance, gameplay, or graphics.
Changes the recipe of the Nuclear Artillery Shell to be one Artillery Shell plus one Atomic Bomb.
Small changes concerning balance, gameplay, or graphics.
This mod normalizes the cost of technologies so that they all require the same quantity of each type of science. For example: A technology that costs: '(10 red + 5 green + 2 blue) x 300' would become '(1 red + 1 green + 1 blue) x 300'.
Small changes concerning balance, gameplay, or graphics.
This mod adds changes all science pack ratios to be 1:1 for equal SPM
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Enables K2 compatibility for the train/wagon grid.
Small changes concerning balance, gameplay, or graphics.
Adds an inefficient burner assembling machine to Schmitt's No Handcrafting mod, to allow scaling up before getting electrical power.
Small changes concerning balance, gameplay, or graphics.
A group of edits I have made for various mods I use on my servers.
Small changes concerning balance, gameplay, or graphics.