Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Replica Soviet Tesla Coils from command and conquer red alert 2. Updated graphics (Player can choose color), new beam and now with damage increase research. Hero Turrets has been patched to work with this mod.
Mods introducing new content into the game.
This mod adds an Evil God version of the modules (with the negative effects) and a combined Evil God module. Contains special setting to balance modules on your own. Is Your Evil god generous? he shall give you 100% increase for speed and only gives you 300% increase in energy consuption. But beware! He is called Evil God for a reason. You may also get 1% speed increase and 10 000% energy consumption increase. Look at startup setting to configure your own inner Evil God.
Mods introducing new content into the game.
Mods introducing new content into the game.
SE Qol. Similar to Space Exploration Simplified but more change. Change rocket fuel stack size, space-pipe length, burner-turbine max power output 1GW. Change rocket-fuel-with-ammonia result count. delivery-cannon-capsule just need 0.1 heat-shielding. And !!! Armstrong cyclotron jet turbine generator !!! Scanning is prohibited . robot-attrition can set to 0. allow space build on land. allow skip land tech... 太空探索简化,减少套娃拧麻花,加速通关,主流程影响较小,放心食用。可设置跳过地面阶段,太空建筑地面放! 禁止扫描,因为没任何卵用!
Mods introducing new content into the game.
Mods introducing new content into the game.
2 better fusion reactors that allows you to have ultimate power! --Originally created by xPlo, updated to 1.1 compatibility.
Mods introducing new content into the game.
This mod makes biter nests and worms have very high health and resistances.
Mods introducing new content into the game.
Multiply basic materials in case you started the game with wrong ore settings.
Mods introducing new content into the game.
Adds a scrap resource that can be recycled directly into basic components.
Mods introducing new content into the game.
The secret to getting to space is in the planet's water... Complexity mod that adds 9550 abstract intermediary items to the rocket part production chain. Multiplayer recommended. SEE WARNINGS ON MOD PAGE.
Mods introducing new content into the game.
Adds a new supplemental ore that can be processed into the other raw resources.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds stacking and unstacking of rocket fuel to allow easier transport.
Mods introducing new content into the game.
Mods introducing new content into the game.
Compact and UPS-friendly 1x1 loaders. Works with train cargo wagons, circuits, filters, and modded belts from Bob's, Krastorio, FactorioExtended Plus, Space Exploration, and Ultimate Belts.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds a button that will put a landfill tile under every entity if you have a blueprint in hand. Very useful for complex reactor setups and blueprinting rail.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
UPS friendly nuclear, achieved by converting a set of power plants into a single game entity. Removes all non-scalable calculations encountered by nuclear in a megabase; however, it still requires the ingredients, space, and fuel to use it.
Mods introducing new content into the game.