Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
You can put and remove machines normally, but all items that you put in your factory will be indestructible. Even if you REMOVE THE MOD.
Mods introducing new content into the game.
Adds two new inserters that can put the items in the near part of the belt.
Mods introducing new content into the game.
Tools to speed up your mining (pneumatic drills & fast mining drills), provide new resources (with dynamite or massive water injection) and even erase resources (with dynamite).
Mods introducing new content into the game.
Just 2 buttons to zoom extra wide or close, further than actual gui limits ! And a ALT-Z hotkey to direct zoom out.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Manufacture and deploy marines to attack your foes and defend your colonists!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Bob's mods and Angels mods russian translation + some others mods
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds technologies, buildings and items that make ridding of excess gases and fluids easy through evaporation.
Mods introducing new content into the game.
Make logistics easier. Replace advanced circuits with electronic circuits.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Good for youtubers and organization. Just change the file yourimage1000x1000.png to your picture up to 1000px x 1000px.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Just some things from No Mans Sky that you can do parallel to your factory to generate more science packs. Start doing the carbon from the trees. Then use a assembling machine to produce ammonia mixing carbon with water. From it you can do all the products and farming the plants gives you resources forever.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Have a new experience with NO BELTS. You can make from the start the Small Logistic Robot, the Small Logistic Chests and the Small Roboport.The Science Pack 2 now requires small-logistic-robot instead of belt, but consumes the same resources.
Mods introducing new content into the game.
Makes things sound more satisfying. Mainly things that shoot. Guns, Cannons, Lasers, and Sniper turrets.
Small changes concerning balance, gameplay, or graphics.
Every Ore needs fluids to mine, and you get offshore pumps and pipes when start the game.
Mods introducing new content into the game.