Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Replace original quality with copies of prototypes for more customisation and different recipes.
Small changes concerning balance, gameplay, or graphics.
The ultimate Testbench to test your Intersections! The perfect tool to optimize your intersections and check for deadlock errors. You can compare the results with the ones on the Forum. https://forums.factorio.com/viewtopic.php?f=194&t=100614
Scenarios, maps, and puzzles.
Most values are multiplied by 10x, some are not to preserve the little balance that still exists.
Large total conversion mods.
Slight changes to the game (just train buffs right now, they really needed it)
Small changes concerning balance, gameplay, or graphics.
Automatically colors train stops based on [item=...] tags in their names.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
While everyone is looking up to space, other planets and the rest of the universe, there is a whole world buried directly underneath us. Use this opportunity to declutter your factory logistics by routing it under your base and explore the underground!
Mods introducing new content into the game.
Display LTN's Provided and Requested content for specific Network ID's as combinator output, 2.0 with surfaces support. Revival of content reader based on the works of Optera, integrating surface support based on fork from Kolobok12309, and 2.0 update from vinnizp
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fight fires and manage industrial disasters in this extended Factorio challenge.
Large total conversion mods.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
The Factory Must Grow is a total overhaul mod where you play as a superintelligent AI with one purpose: The Factory Must Grow. Encounter novel mechanics designed to put even veteran players to the test. It's time to consider your {PURPOSE, SELF, POTENTIAL}. NOTE: this mod is in active development, expect breaking changes and some rough edges. As this is a total overhaul mod, compatibility with mods that alter gameplay is not guaranteed.
Large total conversion mods.
Mods introducing new content into the game.
Enables storage and fluid capacity scaling for quality wagons.
Small changes concerning balance, gameplay, or graphics.
This mod pulls together my favorite changes to Factorio 2.0 with a few fixes and tweaks here and there.
Large total conversion mods.
Allows biters to walk through rail supports so that they never attempt to attack them.
Small changes concerning balance, gameplay, or graphics.
Removes automation from Factorio - Assembly Machines, Mining Drills, Construction and Logistic Robots, and Automated Rail Transportation.
Small changes concerning balance, gameplay, or graphics.
Adds animated transport rings, that teleport everything inside (players, chests, trains, buildings, biters). Endgame tech unlocks rings deployable from space platforms. Stargate design, SG.
Mods introducing new content into the game.
A mod that changes Space Age to streamline the Space Age experience. Use with Quality and Elevated Rails. Also contains quality of life changes.
Mods introducing new content into the game.
if a station cannot be reached, it will be skipped if it starts/ends with '?'
Small changes concerning balance, gameplay, or graphics.
Adds various game mechanics, a variety of new resources, big machines, and new planet to visit. On the other side of the star lies a mysterious Gaia holding the remains of an alien civilization.
Mods introducing new content into the game.