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Temporary train stops use an empty Fluid condition, which effectively waits forever.
Small changes concerning balance, gameplay, or graphics.
At night, bugs can hatch out of any natural surface. Defend against attacks from all sides, and even inside if you're not careful. Highly configurable. Inspired by BREAM, by StephenB.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds 2 logistic groups for the player force, which contain current time of day and light level for each planet
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Lowers the inventory size of vehicles to make them less of a cheap super-chest. Also supports vehicles from AAI, and the AAI Vehicles Depot.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Changes the min and max steam temperature to 415 and 1010 for accelerated liquid tiberium processing
Small changes concerning balance, gameplay, or graphics.
Modifies belt sprites to reduce flickering. Clear, Lines and Lines-Thin belts available in settings. Supports both Base and Space Age Factorio.
Small changes concerning balance, gameplay, or graphics.
A mod that changes beacon distribution to be super high on odd numbers, and super low on even numbers.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod adds in fire armor that leaves behind damaging fire as you walk around.
Small changes concerning balance, gameplay, or graphics.
Globally tweak the speed of all transport belts, including those from other mods, using a simple multiplier.
Small changes concerning balance, gameplay, or graphics.
Globally tweak the working speed of different machine types with simple multipliers.
Small changes concerning balance, gameplay, or graphics.
Globally tweak the logistics, construction, and radar ranges of all roboports using simple multipliers.
Small changes concerning balance, gameplay, or graphics.