Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This mod is a curated list of mods that truly enhance a Space Exploration playthrough. I use this as a convenience for me to include all my favorites in one place, rather than having to add all of them into my game.
Collections of mods with tweaks to make them work together.
Place speed limit signs beside tracks to immediately lower the train speed to the required speed limit.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod offers an intuitive interface for effortlessly selecting and applying inventory filters to individual wagons or entire trains
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Dissolve all your ores to K2 dirty water. No more ore overflow! All integrated mods are in dependencies
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mod that adds additions and tweaks that are too small for their own mods
Small changes concerning balance, gameplay, or graphics.
This mod is a copy of the mod Beautiful Bridge Railway by author kapaer. The only differences are that here curved rails can't be placed on water and when placing straight bridges there is a maximum bridge length. This maximum bridge length is 20 tiles by default but can be changed to any other number.
Mods introducing new content into the game.
Adds a combinator that reads logistic network contents and robot statistics, so you don't have to use a large roboport.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
A mod to display the money you would have spent for your electricity and oil. Also supports other fluids.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Black Rubber Belts for 5dim_transport. Supports Black Rubber Belts startup options.
Small changes concerning balance, gameplay, or graphics.
Black Rubber Belts for LinkedBelts. Supports Black Rubber Belts startup options.
Small changes concerning balance, gameplay, or graphics.
This mod makes lithium from Krastorio and 248k the same, using K2 version.
Small changes concerning balance, gameplay, or graphics.
Customize Inventory Size. Walking, Crafting, Mining speeds. Can be modified in-game.
Mods introducing new content into the game.