Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Peaceful Tweak - Bob's Equipment

by Aronson

Change Bob's Warfare and Bob's Personal Equipment to remove military cost and prereq from fusion reactor, power armor, and radar. Intended for use in biter-less plays.

Content
2 years ago
1.0 - 1.1
365
Armor

Factorio Bitumen

by Shenpen

Adds Bacterial mud, Peat and Tar primitive technologies Adds Shalerock Fracking technology Adds Tarsands mining, Bitumen production Adds phenol, ethylene, calcium carbide and propane based plastics production lines. Adds automated lathe, lapping, grinding, smelting, casting and injection molding to existing technologies. NGL, Natural gas, DeepDrill mining, Synthetic Crude, Synthetic Lubricant and other petrochem technologies. Incompatible with RSO-mod!

Content
2 years ago
0.17 - 1.1
729
Manufacturing

ATS - Automated Train Scheduling

by figsoda

Adds train scanners and train schedulers to schedule trains automaticly via circuit network.

Content
2 years ago
0.17 - 1.1
247
Trains

Barrel Size


Customize the fluid capacity of barrels.

Content
2 years ago
0.17 - 1.1
3.95K
Logistics

DistancePlus


The Mod adds longer distance versions of belts, pipes and electric poles.

2 years ago
0.17 - 1.1
780

Void Miners 2


The void miners mod adds in a whole new way to create resources on a small or large scale, enabling you to thrive on no resource/resource striken or island maps. Through the power of electricity, you can fabricate basic resources with ever faster and more capable machines.

Content
2 years ago
0.17 - 1.1
2.94K
Mining

Beacons But Better


Flatter, cleaner and more advanced beacons. Add more modules, use productivity, drive over beacons, and use the old low res textures. Change and customise whatever you like about the beacon.

2 years ago
0.18 - 1.1
2.05K

UnPollock


Allows customization of decorative density, for a less cluttered map without barren monotony.

Tweaks
2 years ago
1.0 - 1.1
1.35K

Food Industry (2.0 beta)

by Oceanel

[Warning (!): Mod is still under development, and is not intended for a long game] This mod adds hunger and ways to produce foods and drinks. From grown foods can be obtained effect capsules.

Content
2 years ago
0.16 - 1.1
1.01K
Fluids Manufacturing

Schall Belt Configuration Ă— Bob's Logistics


An extension from “Schall Belt Configuration”. Supports mod “Bob's Logistics”. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

Content
2 years ago
0.18 - 1.1
685
Logistics

Schall Belt Configuration


A minimalistic mod allowing changing vanilla belt settings, including belt speed and underground belt max distance. Also adds options on unlocking loaders. Supports mods “Deadlock's Stacking Beltboxes & Compact Loaders” and “Space Exploration”. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)

Tweaks
2 years ago
0.16 - 1.1
2.92K
Logistics

Advanced Fluid Handling


<Now has advanced pipes for Space Exploration use> --Adds I, L, T, and Cross underground pipe extensions. --Adds pipes to ground with I, L, T, and Cross shaped underground outputs that are able to be rotated independent of the above ground port. --Adds an Underground pump. --Adds adjustable fluid valves (check, overflow, top-up). CHECK HOTKEYS FOR MOD.

Content
2 years ago
0.16 - 1.1
23.7K
Logistics

Zombies Extended Weapons


ZombiesExtended Weapons adds higher tier weapons and explosives.

Content
2 years ago
0.18 - 1.1
910
Combat

Zombies Extended Power


ZombiesExtended Power adds a number of power generation methods and machines.

Content
2 years ago
0.18 - 1.1
1.21K
Power

Matt's BioTech Changes

by CG-Matt

Just a small mod that changes some of the textures for the BioTech mod to better fit with the vanilla art style.

Tweaks
2 years ago
0.18 - 1.1
140

Manual Mining Productivity


Applies mining productivity to manual mining.

Content
2 years ago
1.0 - 1.1
372
Mining

Speedy Trains


Increase Locomotive and Wagon max speed. Increases Locomotive power consumption (To reach those speeds)

Tweaks
2 years ago
0.17 - 1.1
656
Transportation

Photosynthesis Absorbs Carbon


One stop shop for configuring the BioTech mod. Adds many configuration options to tweak the BioTech mod's attributes.

Tweaks
2 years ago
0.18 - 1.1
81

Early Bio Boiler


Alters the recipe unlock for Bio Industries' Bio Boiler to be unlocked earlier in a playthrough.

2 years ago
0.18 - 1.1
187

Less Collision Small Pole


Changes the small electric pole to have no collision with a variety of objects, allowing its placement almost anywhere to make it competitive with medium poles in different designs.

Tweaks
2 years ago
0.18 - 1.1
1.12K