Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Hiladdar's Fuels, but rocket fuels are purely made of crude oil, and solid fuel purely from coal. Extra stacksizes too.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Tactical Construction provides a per-player toggle that - when enabled - prioritizes the local player's roboport for construction requests (as opposed to allowing construction requests to be satisfied by any logistics network that overlaps inside the player's mobile roboport). CAUTION: This mod applies force changes to any game loaded with the mod active; these changes are not reverted if you disable the mod w/o first instructing it to undo the changes to your file(s). Read the mod description.
Mods introducing new content into the game.
Choose what you want to produce and this will tell you the main cause why you are not making more of it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
Mods introducing new content into the game.
Adds weapons and streamer effects that takes everything in to a temporary stasis, with them becoming frozen and immune from damage.
Mods introducing new content into the game.
This mod make it easier to align stuffs to the chunk grid by tweaking values of power poles and roboports. This mod will NOT be updated to 2.0 as big power poles are already chunk aligned, and quality make it so every tier has a level that align.
Small changes concerning balance, gameplay, or graphics.
Allows the player to make a special chest that can be turned into any of the base game logistic chests.
Mods introducing new content into the game.
Allows you to set the minimum and normal values of crude-oil through mod settings.
Small changes concerning balance, gameplay, or graphics.
Intermediate Bulk Containers but humongous fluid storage per IBC item
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Compact Coal but 100 stacksize and a recipe for coal to crude oil.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod is derived from the (.16/.17) official WaveDefense scenario mode. Get funding to upgrade technology by killing biters.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Biters/spitters, turrets, and spawners don't heal every tick, instead only healing after not taking damage for long enough. Configurable.
Small changes concerning balance, gameplay, or graphics.
A very intelligent combinator that allows you to activate circuits around your base by telling it to!
Mods introducing new content into the game.
IBC with tweaks to stacksizes and storage capacity.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
ENGLISH: This mod adds a god version of the modules (without the negative effects) and a combined god module. DEUTSCH: Dieser Mod fügt eine Gott-Version der Module (ohne die negativen Effekte) und ein kombiniertes Gott-Modul hinzu.
Mods introducing new content into the game.
This mod is a challenge. Featuring scrap recycling and a pre-electric burner era You can stream it ;D No problems :D
Large total conversion mods.
QoL and advanced functionality for players using trains for transport, including improved destination selection dialog and automated train calling.
Mods introducing new content into the game.
Adds a special buffer chest that teleports items to entities within a configurable distance, whenever there are open logistic requests (e.g. from requester chests, spidertrons, or player characters).
Mods introducing new content into the game.