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A quickbar-inspired window that shows all items you can use for building that is currently in your inventory. Designed for use with megamods (Pyanodon's, Bob's, and Angel's for example) that add so many buildings that the quickbar can't handle them all.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows players to quickly switch between quick bar pages 1-4 and 5-8.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod lets you autorun, autowalk, automove, whatever we call it. Let your fingers rest, avoid RSI!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
WARNING: This is my first time dealing with mods in Factorio, so I'm deeply sorry if you encounter instability. Please report any errors, or lapses in functionality on this mod's discussion page. Thanks! Automatically builds ghosts which are around the player. This is a 2.0 port of the 'player-auto-build-2' mod which was originally a upgraded version of 'player-auto-build'.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tired of accidentally replacing underground-belts and splitters with transport-belts? Then this small mod is for you. When activated they can't fast-replace each other anymore. For a safer bus building. For Vanilla and for Bob's basic, green and purple belt stuff.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Plays any sound and use custom sounds in events and in chat. It's like an auto-soundboard with a soundboard. + example of auto-generated mod which adds sounds: https://www.reddit.com/r/ZwerOxotnik/comments/i0ubnz/auto_mod_generator_generates_lua_files_and/
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
HandyCraft adds key sequences (default ALT+Q, SHIFT+ALT+Q) for quickly adding 1 or 5 crafts of a held item or selected entity to the handcrafting queue.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds buttons, hotkeys and shortcuts for changing the player's running speed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod extends the in-game options of adding 1, 5 or all items to the build queue by a configurable amount
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically deploys destroyer drones based on enemies around the player
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod tweaks and adds some things to the Warhammer 40K Astartes Armoury mod by MrSilver2510. Right now it is only the option to have the bolters from the start. The rest was implemented in the original mod already.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Highlight a belt line with the press of a button! (G) Cycle between different lanes by highlighting the same belt again. Press again while not selecting a belt to stop highlighting.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Modifies CTRL + Click Drag to evenly distribute the items over multiple buildings. Also adds Inventory Cleanup hotkey (SHIFT+C) which evenly distributes unneeded items from inventory into nearby machines.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Relocate the shipwreck and player spawn position alongside with it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.