Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Void All The Things! Provides a void pipe and void chest to eliminate all your undesirables.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Allows you to export your current personal logistics settings and import them in a different save.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod with many features where you can make a Mobile Factory, build your base inside and travel around the world. The mod contains a way to transfer items remotely, some nice ways to mine Ore or extract Fluid, some new chemical elements, Data Storage of Items, and much more ...
Large total conversion mods.
Work in Progress! This Mod adds more Solar Panel and Accumulator's
Mods introducing new content into the game.
Mode add automatic guns applyable to equipment grid. Mode was originaly contained in Coal Powered mode and was extracted because of possible complexity.
Mods introducing new content into the game.
This huge modpack was created to fresh relations with kinda bulkiness between mods and the game about factories. (This modpack is a derivative of "Smoothest gameplay" https://mods.factorio.com/mod/SmoothestGameplay)
Collections of mods with tweaks to make them work together.
Adds the Ore Eraser toolbox shortcut which allows you to erase ore from the map. Resources to be deleted selectable through player based runtime settings. Krastorio 2 support.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a Logistic Interface that attaches to gun turrets, to keep them stocked with ammo. New: - Support for modded turrets and artillery turrets. - Startup setting that allows to automatically broadcast interface request slots changes to other interfaces inside the same logistic network. - New item: Turret Buffer to work as proxy for Turret Interfaces. Can broadcast his setup through logistic network and auto-configure when laid out. - Multiplayer compatible.
Mods introducing new content into the game.
Evenly balances input & output lanes on a belt. Like a splitter, but for the lanes on a single belt. New added features: - Filtered balancing. - Can be managed through logic & logistic networks for enabling/disabling & filtering. ** Looks for skilled graphix designer to build new HR sprite for mod. **
Mods introducing new content into the game.
A minimalistic RPN calculator. It uses the numblock and must not be opened. See ingame controls for usage.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Changes the "Logistic System" research to not require utility science.
Mods introducing new content into the game.
A compatibility patch to make the flare stack and gas vent from GotLag's Flare Stack mod work with Pithlit's Methane Processing.
Mods introducing new content into the game.
Provides alternative methods of Plastic and Battery production based on methane instead of oil. Methane can be created from water and carbon dioxide.
Mods introducing new content into the game.
Mods introducing new content into the game.
Broodmother is a spidertron that spawns baby spidertons that will follow their mother and attack for her. They get the same equipment (free, can't be taken out) as the mother and same ammo loadout (taken from her trunk).
Mods introducing new content into the game.
Mods introducing new content into the game.