Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Changes recipe for Production Science Packs to require Chemical Plant instead of Assembly Machine 1
Small changes concerning balance, gameplay, or graphics.
Integrates Bob's Ores with Yuoki's Atomics. Allows Bob's Ores to be converted to and from Unicomp. Ore icons are used from Bob's Ores mod with permission
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Add a tool that places belts and indicates the orientation they will be placed in
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod that changes the maximum number of concrete in a single slot from 100 to 500
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a hotkey to delete blueprints (Default: CONTROL + DELETE). I find myself with lots of blueprints in my inventory, which I don't need anymore since they are stored in the 0.15 blueprints UI.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Liquid fuel barrels from Bob's Metals, Chemicals and Intermediates (bobplates) can now actually be used as fuel.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Adds the following instruments to programmable speakers: Male voice alerts, Female voice alerts
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
NEEDS FACTORISSIMO 2! This mod makes the recipes and technologys of factorio2 a bit cheaper
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds very specific alerts in a voice we're all familiar with. One that gives us bad directions, and sometimes tells us there's no Chipotle in town where we know there's at least two Chipotles.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod keeps Blueprints away from your Inventory. Youll only be using the Library. Quickbar filters exempt.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Reduces iron gears for express belts from 10 back down to 5 like it was in 0.14.
Mods introducing new content into the game.