Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

248k Pressurized Water Steam Fix


Pressurized Water can be created from steam 165 celsius and greater.

Tweaks
1 year, 3 months ago
1.1
291
Fluids

Artillery Visibility


Makes artillery more visible on the map by letting you customize the color of the range indicator.

Tweaks
1 year, 3 months ago
1.1
1.68K

Good Tweaks - Beacons


Smaller beacon with greater range, has 4 module slots, and allows productivity modules

Tweaks
1 year, 3 months ago
1.1
406
Manufacturing

Beacon Rebalance


Beacon rebalance mod that emulates the balance of Space Exploration's beacons, including the overload mechanic. (Now with Krastorio 2 and Bob's/SeaBlock compatibility!)

Tweaks
1 year, 3 months ago
1.1
16.4K

Radioactivity Kills Slowly


Radioactivity is just like love... KILLS SLOWLY AND GIVES CANCER! (Now packed with features)

Tweaks
1 year, 3 months ago
1.1
564

Infinite Research Cost Tweaker

by hathair

Customize the infinite research cost scaling formulas and how they interact with the technology price multiplier.

Tweaks
1 year, 3 months ago
1.1
1.18K

Repair From Vehicle


Lets you use repair packs while riding in a vehicle.

Tweaks
1 year, 3 months ago
1.1
4.83K
Transportation

Industrial Revolution 2 Adjustments

by Bilka

Adjustments of Industrial Revolution 2

Tweaks
1 year, 3 months ago
0.17 - 1.1
304

Category Integrations for 5Dim


Compatibity extension for various other mods to sort their items into the 5Dim categories.

Tweaks
1 year, 3 months ago
1.1
2.19K

Bean's Sleepy Trains


Makes trains sleepy

Tweaks
1 year, 3 months ago
1.1
57
Trains

Electric Locomotive

by oiens

Adds electric locomotive to the game.

Tweaks
1 year, 3 months ago
1.1
687
Transportation

Krastorio no equipment fuel

by vixfwis

Nuclear/fusion/antimatter portable reactors don't need fuel

Tweaks
1 year, 3 months ago
1.1
834
Armor

Resource Labels Updated

by sproott

Adds icons to resources on the map, optionally with a label and the resource count.

Tweaks
1 year, 3 months ago
0.18 - 1.1
4.41K

Barrel stages

by Tooster

Fixes inconsistency with all barrels unlocked at once, without unlocking required fluids (like lubricant barrel recipe without lubricant researched). Good for new players because it reduces overwhelm of new recipes in early game.

Tweaks
1 year, 3 months ago
1.1
335

Advanced Fluid Handling For Pyanodon -- Pump Tweak


Increase the fluid pressure of the underground pump to overcome the residual fluid problem in mixed pipe settings.

Tweaks
1 year, 3 months ago
1.1
364
Fluids

Shroud


Make stuff unminable. Defaults to construction/logistic robots.

Tweaks
1 year, 3 months ago
1.1
29

The Ruins Mod - Fortress Ruins Fixed For K2+SE Modpacks


Meant to be installed instead of the original mod by SacredAnarchy when playing K2+SE

Tweaks
1 year, 3 months ago
1.1
1.25K
Environment

Brighter Lamps

by Krydax

This mod gives vanilla lamps a larger (configurable) light radius.

Tweaks
1 year, 3 months ago
1.1
12.0K

Early logistics system for Industrial Revolution 3


Allowing access to logistics system earlier in Industrial Revolution 3

Tweaks
1 year, 3 months ago
1.1
1.37K
Logistic network Storage Cheats

Light Bot Start


A light bot start with basic modular armour, a pair of roboports, a few bots, and equipment to power them.

Tweaks
1 year, 3 months ago
1.1
1.28K
Armor Cheats