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Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
A Factorio mod that uses maps of Earth for world generation. Choose from different world layouts. The world size can be set at startup but does not tile or repeat. * Optional: Teleporters at each city provide fast movement across the world. * Optional: "Pre-Place Silo". The Rocket Silo will be built at map creation and cannot be crafted by players. * Optional: "Team Co-op". Each city is a team, players can build a factory to launch from their Silo.
Mods introducing new content into the game.
This mod reshapes the steps of nuclear processing to be more complex and realistic. Introducing 3 new types of nuclear reactors emulating the different power plants in real life, plus new elements of the periodic table to generate nuclear fuel and later, with nuclear wastes, powerful weapons.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Several modified aspects. Not perfect balance but a lot of fun. 10x radar Roboport 10x and fast charging. 1000x speed and efficiency module. Logistic chest 10x. Barrel 5k. Accumulator 1TJ. Big Size grid for spider and train.
Mods introducing new content into the game.
An infinite resource mod that allows miners to continue mining ore resources at the normal vanilla rates (no insane yields!), and then can optionally start decreasing to lower yields after the initial spawned resource amounts are mined, with only a single code execution per resource tile. Includes settings for minimum depletion level and rate of depletion. This mod is for those that want the benefit of infinite resources (never running out), while preserving the vanilla rate and feel.
Mods introducing new content into the game.
Mods introducing new content into the game.
Flying vecicle like airplane. You need to achieve a certain speed for take off. Credits to original mod author 'maroder' of https://mods.factorio.com/mod/Raven
Mods introducing new content into the game.
Reduces the requirements to create a rocket in the rocket silo to Space Age requirements.
Mods introducing new content into the game.
Mods introducing new content into the game.
More than 200 flags that work like a lamp - they have a lighted glow when placed.
Mods introducing new content into the game.
Mods introducing new content into the game.
An arithmetic combinator that performs stack size multiplication/division/rounding on item signals. Features signal inversion and output display, compatible with Picker Dollies and Nullius.
Mods introducing new content into the game.
A funny mod that has a 1/100 chance of spawning fire underneath you and a .5% of a fire appearing 500 squares near you. Be carful because your whole base may catch on fire!
Mods introducing new content into the game.
Attach a rich text 'sticker' label to a logicart; Mainly copy of VehicleSticker mod by hyspeed but now supporting rich text
Mods introducing new content into the game.