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Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
The rails are always destroyed by bugs.This mod can make your rail,train-stop,rail-signal,rail-chain-signal nearly invincible.
Mods introducing new content into the game.
Provides research to unlock a mid-tier turret with better resistance against advanced enemies and better ammo loading with larger magazines.
Mods introducing new content into the game.
Mods introducing new content into the game.
After death, player respawns with armor, copied from Ingos Advanced Start armor.
Mods introducing new content into the game.
Wind Generators produces free energy, but are expensive and don't have a steady output. This mods adds 3 tiers of Turbines, from small wood generators to massive steel turbines. Last Update 0.18.4 - Thank you very much Micromario for the great polish of the mod and adding compatibility to some mods.
Mods introducing new content into the game.
Fixes the sprite size bug preventing Rampant 0.18.16 from loading with new enemies enabled and attempts to add basic support for the Scarabs/Psykers from Angel's Exploration. WARNING This mod uses the sethook function from the lua debug library, so it won't be compatibile with any other mods using debug hooks.
Mods introducing new content into the game.
RAMPANT mod with custom config ! you better go there https://mods.factorio.com/mod/Rampant
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Alters stack sizes on raw resources and intermediate products to match bitwise numbers (8,16,32,64,128). Also adds more stackable items like barrels, ingots and rocket parts on top of the Deadlock SE Bridge.
Mods introducing new content into the game.
Mods introducing new content into the game.
Central set of rails auto-generated as you explore so you can easily build your base along it. It provides rails, signals, power, wiring and concrete automatically. Other than that it is up to you to build crossings and everything else.
Mods introducing new content into the game.
Mods introducing new content into the game.
Quality of life mod for simplified belt building with special belts that automatically create ghosts
Mods introducing new content into the game.
Kovarex Enrichment Process Overhaul. A slightly more realistic nuclear fuel cycle from uranium ore to atomic warhead. Implements Plutonium-239 in the nuclear fuel cycle by using Breeder Fuel Cells in Nuclear Reactors to consume Uranium-238 and produce fissile material in the form of Plutonium-239. Adds Plutonium-239 recipes for existing products requiring fissile material: Nuclear Fuel Cells, Nuclear Fuel, and Nuclear Missiles. There are other (primarily fuel production related) changes. See...
Mods introducing new content into the game.
Adds recipes for stacking & crating ores, ingots, plates and intermediates from Bob's, Angel's and related mods. Fixed so it works with higher-res icons
Mods introducing new content into the game.
Allows you to liquify items for easy transportation, modding api available! (^-^)
Mods introducing new content into the game.