Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds alien plasma clip that can be used in weapons, turrets, etc.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
You can no longer craft anything as a player, you are all dependent on assemblers.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Extends the slots on Mk1 and Mk2 power armor. Also adds 10x the durability and increases the resistances. This is overkill for those who like to build not fight.
Mods introducing new content into the game.
Makes GUI elements on the left-hand side of the screen (gui.left) to be vertically aligned, instead of horizontally aligned. This mod is for 0.14 only, because it will be implemented by the devs in 0.15.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Vastly improved biter AI behavior, tweaks biter expansion mechanics. Memento mori.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds an unarmed tank with a large equipment grid (12x8) to be used with Bob's Vehicle Equipment. The tank is slightly stronger than the vanilla tank. For vanilla plus games.
Mods introducing new content into the game.
Modifies Wireless Charging mod coils to be compatible with Bob's Vehicle Equipment.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds progression through ages of technology. (Not complete) Will feature new items and weapons, technologies and recipes.
Fire bugs delight :) Forrest regrow after being destroyed and allows player to grow trees.
Small changes concerning balance, gameplay, or graphics.