Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Makes logistic robots unminable, so you don't accidentally pick them up when they fly under your cursor.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Everything is better with portals. Research new technologies to get around faster, and even start establishing off-world mining bases.
Large total conversion mods.
Mods introducing new content into the game.
When used together with Color Picker mod, this mod provides an additional option to change the colors of your train stops. Note: it cannot synchronize the built-in UI with the color picker, choose one to use.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When used together with Color Picker mod, this mod provides an additional option to change the colors of your locomotives. Note: it cannot synchronize the built-in UI with the color picker, choose one to use.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When used together with Color Picker mod, this mod lets you easily set custom colors to cargo wagons. You can also copy-and-paste wagon colors.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When used together with Color Picker mod, this provides an easy and well visualised way to change your player color.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Using Angelsmods, Bobsmods and Petrochem plus to make getting to space a true challenge
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Warehousing that allows you to have large storage buildings. Original Warehousing mod made by Anoyomouse. Store all the things! Storehouses by Hanniballo
Mods introducing new content into the game.
Adds 3 objects, to test the capacity of your electrical network : a huge consumer, a huge producer and an equalizer.
Mods introducing new content into the game.
Start the game with Assembly Machines and a way to power them. Settings options allow you to either have the bare minimum (the default) or (to be a little bit lazier) more. Every setting allows for gameplay in which you never need to craft anything all game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Watch your trains everywhere, or use car as simple radar: This adds 'radar-trackers', which tracks (driving) trains, cars, tanks etc. and the (immoveable) train-stop.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds new RGB fluids and allows infinite production of ores, if you can successfully set it up. Adds new challenges with fluid management, including handling many different fluid types (13 of them), dealing with multiple fluids in the same pipe, and disposing of excess fluids.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.