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A mod I made which fixes some issues with MSP and SE in my rather large modpack. It makes burner labs accept the required sciences and fixes a few tech prerequisites
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Allows pumps to be placed on landfills, making mistakes with landfills less costly, but doesn't make things easier in a way like waterfill. Mod made by 0xc355, just quick edit adding support for pumps from Angel mod. Enjoy
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A starter kit with a small modular armor with a small fusion reactor, night vision, exoskeleton, 2 roboports and 50 fusion construction robots.
Small changes concerning balance, gameplay, or graphics.
Makes companions weaker in early game and adds progression. Can be used with either original Companion drones or Companion Drones (fork).
Small changes concerning balance, gameplay, or graphics.
Tint ghosts to make them easier to see. Fully customizable! This mod will not be updated to Factorio 2.0.
Small changes concerning balance, gameplay, or graphics.
This mod changes the color of turret range indicators to be clearly visible.
Small changes concerning balance, gameplay, or graphics.
Changes some recipes with wood in Krastorio 2. Use the mod settings to turn changes off/on.
Small changes concerning balance, gameplay, or graphics.
Adds stacking for intermediate products introduced in Pyanodons Coal Processing, Pyanodons Fusion Energy, Pyanodons HighTech, Pyanodons Raw Ores, Py Petroleum Handling, Pyanodons Alien Life and Pyanodons Alternative Energy.
Small changes concerning balance, gameplay, or graphics.
An infinite resource mod that allows miners to continue mining ore resources at the normal vanilla rates (no insane yields!), and then can optionally start decreasing to lower yields after the initial spawned resource amounts are mined, with only a single code execution per resource tile. Includes settings for minimum depletion level and rate of depletion. This mod is for those that want the benefit of infinite resources (never running out), while preserving the vanilla rate and feel.
Small changes concerning balance, gameplay, or graphics.
This mod replaces your character with a female version of the engineer, Gear Girl! Contains a fully animated character with all 3 levels of armor and custom color masks. This is an updated version of the old Gear Girl Character mod to allow better compatibility with other mods that make changes to the character (reach, flashlight, etc) and with character selector mods, like miniMAXIme.
Small changes concerning balance, gameplay, or graphics.
This is a graphics only mod. Adds HR graphics to the 'New Gear Girl Character' mod.
Small changes concerning balance, gameplay, or graphics.
Adds the Krastorio Vehicle Roboport to the 4 airplanes of the Airplane mod
Small changes concerning balance, gameplay, or graphics.
Sets the amount of filter slots on stack filter inserters to 5
Small changes concerning balance, gameplay, or graphics.
Replaces the spawner graphics to more neutral ones for trypophobia. Worm graphics and non-cubism options coming soon! Original by Adil
Small changes concerning balance, gameplay, or graphics.
Space Exploration but more (and some other changes)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Allow some machines in space. Supported mods: Krastorio 2, Reverse factory, Flare Stack
Small changes concerning balance, gameplay, or graphics.
Adds various minor prototype tweaks. Tweaks are adjustable via Mod Settings and set to factorio default values. Allowing you to pick and adjust your tweak.
Small changes concerning balance, gameplay, or graphics.