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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Add ingredients of recipes to the output, increasing the complexity of the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Improves Pyanodons mods by allowing the use of productivity modules on intermediates that should be able to use them.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
An overhaul of the overhaul of the air filtering mod by Schorty. Includes complex air filtering steps to remove pollution.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.
Mods introducing new content into the game.
Make seablock more about building new designs and factories and less about overscaling and grind
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Fixed to work with Rampant. Original Description: Adds more powerful late and endgame combat capability to keep up with powerful enemies and huge biter bases.
Mods introducing new content into the game.
This increases stack sizes of raw resources and some other stuff.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod replace normal smelting by a new metal melting system. It also add a new refining system for ores.
Large total conversion mods.
My own version of robotport recharge to accomodate my game
Small changes concerning balance, gameplay, or graphics.
Adds a button to the constant combinator to multiply signals by their stack size.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds free lighting to power poles and optionally turrets as a QOL feature. Intended for map/zoomed out view and streaming/YouTube pre night vision. Blueprint friendly as they are regular power poles.
Small changes concerning balance, gameplay, or graphics.
The game runs on 10 % speed when there are no players. This is meant to be used in headless mode with no-auto-pause.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A new BIG FURNACE that create a lot of plates per minute. It has 18x18 and came with 16 loaders to seems like an inline furnace.Can make 8 full belts of Plates. Only Vanilla items and Krastorio2, suggest a mod to support. 18K iron plates per minute.
Small changes concerning balance, gameplay, or graphics.
Significant QoL mod. Main Feature: Setting requester/buffer chest requests via Copy-and-Pasting from buildings doesn't exceed the chests output inventory any more.
Small changes concerning balance, gameplay, or graphics.