Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Set chest limits quickly using buttons for 1 stack, 1 row, and other common limit amounts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods that improve Quality of Life for the player without changing anything about what the character can accomplish in the game world.
Collections of mods with tweaks to make them work together.
This mod is deprecated as Main mod by Sacredanarchy is fixed. 23 New enemy forts, 7 new assets, 3 new craftable items, a second recipe for A-bombs, 2 new crystallography research to complete and explosive machinegun ammo. This mod now detects K2 and RedDwarf ruins and includes them but FortressRuins should be selected in the mod settings as the ruin pack. Fixed steel chest bug that prevented player from looting. Usage of Claim Object tool in players toolbelt is still a requirement.
Small changes concerning balance, gameplay, or graphics.
A combinator that outputs detailed information about the Space Exploration zone in which it is placed.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Per-player control for visibility and color of status bars: - Player: Mining Progress, Health, Shield, Battery, & Armor Durability - Vehicle: Health, Shield, & Battery
Small changes concerning balance, gameplay, or graphics.
When an enemy unit or worm dies it tries to reincarnate back in to nature, be it a tree, rock, cliff or water. Occasionally the angry biters can burst into a flaming tree.
Mods introducing new content into the game.
Этот мод изменяет рецепты конвейеров, разделителей и подземных конвейеров, чтобы сделать их менее дорогими. В этой версии РАБОТАЕТ экспресс конвейер! (Mod by SnipSnipSnipered)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Removes all belts and adds pneumatic in/out stations (with built in inserters) that convert any/all items into fluid-like states for transport through pipes. Alternative lore: LIQUIFY EVERYTHING!!!!
Mods introducing new content into the game.
Pollution tweaks for Krastorio 2 Air Filter, Omnicompression and Enemy Race Manager, show pollution some love!
Mods introducing new content into the game.
Become invulnerable. The player and any vehicle they're inside won't take damage. Biters will not attack the player.
Small changes concerning balance, gameplay, or graphics.
Bulk train loader/unloader with buffer. Suitable of handling multiple ores. Originated from railloader by therax
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Scenarios, maps, and puzzles.
Adds a copy of every electric pole, including modded ones, with integrated lamp.
Mods introducing new content into the game.
The Fluid Memory Unit can store an infinite amount of any liquid or gas. The more fluid you store, the more power it will require!
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes intermediates less "dense", meaning that you will have to transport many more items.
Small changes concerning balance, gameplay, or graphics.