Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
This mod does whatever Jane wants. Right now it's made to simply collect all the QoL mods Jane likes.
Collections of mods with tweaks to make them work together.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
The mod lets you control the behaviour of trains upon arriving at temporary stations. The train either switches to manual mode or waits with custom conditions. You can also define a Train as your Personal Train and use the shortcut to call that train to your position.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A roguelite scenario for Factorio. Choose a starting ability and enter the arena. Defeat enemies to unlock new abilities and upgrade your current ones. Survive until the clock runs out. Compare scores and compete with friends in co-op multiplayer.
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Changes the U-235 and U-238 ratio in the Uranium Processing recipe so more U-235 is created.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Fork of PreLeyZero's Turbines++ with various balance adjustments and K2 support. Tired of big nuclear turbine setups? This mod adds new turbines and usage for super/extreme heated steam. With the full setup you will get up to 112.5 MW of power out of 100 MW heat.
Mods introducing new content into the game.
Adds Concrete/Copper/Plastic/Stone Pipe Variants Of Flow Control's Pipe Junctions
Small changes concerning balance, gameplay, or graphics.
Changes the values for the power poles to make more sense to me. The Small and Medium Power Pole have a wider supply area. The Large Power Pole and the Substation have a longer wire distance.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Customized modpack/play-stuff. SE + KR2 + BZMods + some QoL mods lol. Mostly a huge refactoring of 5Dim to have more cohesive Tier unlocking so the factory has the same color on all items instead of being so piecemeal. Pie in the sky dream is to refactor some of the recipe ingredients for them as well to use the new items/resources in SE + K2 + BZMods.
Collections of mods with tweaks to make them work together.
Allows players to slowly mine cliffs prior to researching cliff explosives.
Small changes concerning balance, gameplay, or graphics.
Adds a list of train stops sorted so that rich text icons are in the same order as your inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Changes how land and water are generated. Highly customizable.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Adds a preset to Milestones mod to track the minimum necessary for a good jumpstart base
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.