Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Universal-Science


This mod adds a liquid which can be used to make the other science packs using glass and a 'modifier'. This is the DyWorld version of Universal Science.

Content
4 years ago
0.16
3
Manufacturing

Rail World Hard Presets

by VortiK

Custom map preset featuring a 'Rail World Hard' configuration. High density but far apart resources and expensive recipes. Biters won't be a thread at the begining but will expand.

4 years ago
0.15 - 0.16
9

Dp77s FactorioPlus: Hyper Logistic


This mod adds 8 new tiers of logistic, each one with its belt, underground belt, splitter and inserter (with its filter version) And 2 new tiers of robotics: Advanced and Express. This mod, associated with Bob logistics, adds 6 logistics, from mk6 to mk11. (Now FULLY compatible).

Overhaul
4 years ago
0.16
24

Deltic Honk (Again)

by kfsone

A blatant hack of Church Organist's hack of Gotlag's original Honk mod which changes the sounds to Deltic horns. Trains honk when stopping. And starting. And on command.

Tweaks
4 years ago
0.16
3

Quick Charge Personal Bots


This mod adds quick recharging for personal bots, removing the need to 'mine' your bots to collect and recharge them quickly. It increases the recharge rate of bots from 1MW to 100MW, and charges the personal robotports energy buffer from the 'aether' (it will no longer drain your solar panel/fusion reactor equipment or batteries). This could be considered cheating, as your personal bots recharge for free, however manually mining your bots when they need to charge does the same thing...

Content
4 years ago
0.16
4
Armor
Content
4 years ago
0.16.51
3
Cheats

Dp77's FactorioPlus: Ores


This is the base of my FP mods: it adds 24 new ores in the game, with wich you'll be able to create plates, circuits, gear wheels and cables for craft new powerful machines and tiers of the vanilla ones. This mod is also compatible with Bob and RSO ones, for a better gameplay with your modpacks. Hope you'll enjoy!

Overhaul
4 years ago
0.16
29

DoubleHand


Double inserter hand for twice higher speed

Content
4 years ago
0.16
4
Logistics

Automatic Drill Builder


Automatic Drill Builder

Utilities
4 years ago
0.16
8

VehicleGrids


A 7x7 grid for cars, 10x10 for trains and wagons, a 20x20 grid for tanks

4 years ago
0.15 - 0.16
8

Admin tag for server admins


Gives a [ADMIN] tag to Multiplayer Server Admins.

Utilities
4 years ago
0.16
5

MixSpacePack


mix-space-science-pack

Content
4 years ago
0.16
3
Cheats

Realistic Nukes


Adds realistic (read: full size, not "fun" size) nuclear weapons

Content
4 years ago
0.16
6
Combat

Skandragons Advanced Solar Extended


extended to add a 12GW Solar panel.

Content
4 years ago
0.16
3
Power

Dp77's FactorioPlus: Mining


This mod adds some new tiers of burner mining drill, lots of new tiers of electric mining drill, and new quarries: very hard to craft, but very powerful and useful. They can mine ores and fluids where you want (and you can use the cheaper one, for example, for create ores and use them instantly for create explosives or grenades). (Compatible with Quarry and Bobs Mod)

Overhaul
4 years ago
0.16
24

AGoodStart


a good start: power-armor-mk2, fusion-reactor-equipment = 2, personal-roboport-mk2-equipment = 2, battery-mk2-equipment = 6, construction-robot = 50, exoskeleton-equipment = 6, personal-laser-defense-equipment = 6, submachine-gun, uranium-rounds-magazine = 200

Content
4 years ago
0.16
3
Armor

AcidMine


acid-mine

Content
4 years ago
0.16
3
Combat

Factorio Speed Changes

by ofek256

This mod lets you pick manual crafting and mining speed through the settings. You can make it anything from default to absolutely insane.

Utilities
4 years ago
0.16
6
Utilities
4 years ago
0.16
3
Tweaks
4 years ago
0.16
3