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Make Logistics FAST with FAST Logistics. Multiply Logistics Speeds by up to 128 for all Logistics Structures.
Small changes concerning balance, gameplay, or graphics.
Makes ores 100% round by setting blobbiness to false in autoplace (code stuff). Works with SE. If you find any mods that don't work with this or break make an issue on the github repo This mod should keep almost everything about ore generation the same except the shape. Note: removes starter ore patches*
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds the ability to research higher battery capacities for logistic and construction robots, allowing them to cover greater distances before needing to be recharged.
Small changes concerning balance, gameplay, or graphics.
Removes the Utility science pack, rocket science pack, and space science pack requirements from Logistics research, allowing access to it earlier in the game. Adapted from Space Exploration Early logistics system HomicidalBarber and adapted again from ttgspeed's mod. Fixed to work with Krastorio2 and AAI containers mod.
Small changes concerning balance, gameplay, or graphics.
This mod replaces and add 400+ sounds! + Rampant Compat Fix
Small changes concerning balance, gameplay, or graphics.
generates 'legal' recipes for items from the Editor Extensions mod
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod allows adjustment of: Speed, cargo size, and battery size for bots; Supply and construction area sizes, number and wattage of charging ports, and adjusting buffers and consumption for buildings.
Small changes concerning balance, gameplay, or graphics.
Overhaul mod? More like content addition! Changes every vanilla recipe to back to it's vanilla state. No matter what. Does not effect building changes. This will obviously ruin alot of the mod creators vision, but personal choice is nice.
Small changes concerning balance, gameplay, or graphics.
Introduces intuitive and efficiently organized crafting menu groups to avoid searching similiar stuff in different menu categories. Mostly relevant for Bob+Angel players.
Small changes concerning balance, gameplay, or graphics.
Allows you to fix station names in a train schedule. Useful if you have elaborate wait-conditions, and you only have to change a station's name.
Small changes concerning balance, gameplay, or graphics.
This mod makes train weight depend on cargo, realistically affects acceleration and braking.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
The mod is designed for active warfare in extreme deathworlds with very limited resources. Especially against mods like Rampant. Adds more complex, but resource-efficient alternative vanilla smelting and production recipies
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
reduces copper plate and electronic circuit requirement from 20 to 10
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.