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Small changes concerning balance, gameplay, or graphics.
This mod adds some intermediates and is intented to be played with my other mods. This mod is inspired by Brevven's BZ mods.
Mods introducing new content into the game.
Limestone2 is a mod adding calcium in the form of limestone. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder.
Mods introducing new content into the game.
This mod adds nylon and some chemical intermediates. This mod is inspired by Brevven's BZ mods.
Mods introducing new content into the game.
This modpack is meant for those players who are looking for a real challenge. Lots of intermediates and resources to find and process. Big logistics problems that you will need to solve to tame the beast that is this modpack. This modpack will take a while to complete, so be ready for the long haul.
Collections of mods with tweaks to make them work together.
Tantalite is a mod adding tantalum and niobium. This mod is inspired by Brevven's BZ mods.
Mods introducing new content into the game.
Indium2 is a mod adding the element indium. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder.
Mods introducing new content into the game.
Cobalt is a mod adding the element Cobalt. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small update and fix mismatching collision masks for electric mining drill upgrades. Original mod by binary1248
Mods introducing new content into the game.
Replaces the standard Alt-Mode by providing more information for more objects. This information is shown only for entities around the player cursor, so the graphics of other objects can be enjoyed without always having an information overlay on top of them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a combinator that sets infinite research based on a virtual signal input. Refactored for compatibility with Factorio 2.0 and Space Age mod. Added a command "/create_research_blueprint" to auto-generate a blueprint.
Mods introducing new content into the game.
Quickly deploy and enter vehicules from your inventory with a simple keyboard shortcut.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Shows the maximum power draw that would be required if all machines in the electric network were running simultaneously at full capacity.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
一款具有常用辅助功能mod,所有功能均可自由选择是否启用,主要用来节省大多不必要的垃圾时间和提高游戏体验用的。 A mod with commonly used auxiliary functions, all functions can be freely selected whether to enable or not, mainly for quality of life, used to save most unnecessary junk time and improve the gaming experience.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Large total conversion mods.
Cobalt ore serves as an auxiliary resource that can at times replace the need for steel in recipes. Cobalt is regularly sourced for strength purposes. This mod is new and may not work correctly. please report issues to mods.factorio
Mods introducing new content into the game.
Aluminum is added to the game, serving as an auxiliary resource that can at times replace the need for copper or iron in recipes. Aluminum is regularly sourced for aviation and low density purposes. This mod is new and may not work correctly. report issues to mods.factorio
Mods introducing new content into the game.
A massive 18x18 furnace that functions like an inline furnace using 16 loaders. Produces up to 18,000 iron plates per minute and can fill 8 full belts. Vanilla items only. Based on "The Big Furnace" by DellAquila, updated for Factorio 2.0.
Mods introducing new content into the game.