Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds higher tier rocket launcher & ammunition for long range destruction.
Mods introducing new content into the game.
Adds alien minigun. It can fire common magazines at an extreme rate of fire.
Mods introducing new content into the game.
Adds plasma defense equipment. It is a lot more effective than the laser defense.
Mods introducing new content into the game.
Adds alien plasma clip that can be used in weapons, turrets, etc.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
You can no longer craft anything as a player, you are all dependent on assemblers.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Extends the slots on Mk1 and Mk2 power armor. Also adds 10x the durability and increases the resistances. This is overkill for those who like to build not fight.
Mods introducing new content into the game.
Makes GUI elements on the left-hand side of the screen (gui.left) to be vertically aligned, instead of horizontally aligned. This mod is for 0.14 only, because it will be implemented by the devs in 0.15.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Vastly improved biter AI behavior, tweaks biter expansion mechanics. Memento mori.
Mods introducing new content into the game.
Mods introducing new content into the game.