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Limit yourself to 1 inserter on each side of a machine. And other tweaks to increase the complexity of belt-and-inserter logistics.
Small changes concerning balance, gameplay, or graphics.
Simplifies many aspects of Space Exploration. All aspects are available as options.
Small changes concerning balance, gameplay, or graphics.
Stops players from cheesing rocket launch product mechanics (by manually inserting cargo)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Belts are ignored by biters and are indestructible. This mod can be safely removed, but the invulnerability will remain on any entity unless you remove and rebuild it.
Small changes concerning balance, gameplay, or graphics.
Makes concrete use iron beam from EI as rebar rather than poor iron chunk.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Simplifies production of catalogues, making every advanced catalogue craftable from previous one. Everything is configurable even number of catalogues per tier, default is 10, meaning extended catalogues cost 1k of basic catalogues
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
It is now possible to research laboratory speed infinitely,And strengthened the numerical value (added a zero)
Small changes concerning balance, gameplay, or graphics.
Over time, every building slowly takes damage from the rough nauvitian atmosphere, requiring constant maintenance. Default is 15 damage every 15000 ticks
Small changes concerning balance, gameplay, or graphics.
Clusterio and Subspace Storage buildings are allowed in space in Space Exploration with this mod.
Small changes concerning balance, gameplay, or graphics.
"The law of conservation of mass states that mass can neither be created nor destroyed - only converted from one form of mass to another." - Abraham Lincoln Rebalance of vanilla so stuff out = stuff in. Makes factories significantly smaller. Great for people who don't like to scale up.
Small changes concerning balance, gameplay, or graphics.
Adds new versions of Rocket fuel recipes from K2 and SE, that produce the liquid version directly, because what's the point of wasting that iron, if you are going to make it into liquid anyway... ! IMPORTANT ! This mod removes productivity on the Liquid -> Solid recipe. This causes productivity modules to disappear from refineries with that recipe selected.
Small changes concerning balance, gameplay, or graphics.
Makes all factory buildings cheaper by a configurable factor! (default is 10x)
Small changes concerning balance, gameplay, or graphics.