Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
自定义玩家手搓、挖矿、奔跑倍速. (Allows custom character crafting,mining,running speed modifier.)
Spawners may drop Kervran stones, a rare item that can be used for resource generation.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hazard lights, reimagined using entity based technology. Based on Hazard lights by SpaceCat-Chan.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Some simple features to make your life easier whilst using a spidertron: - Enter a vehicle without leaving your spidertron - Quickly toggle between engineer and spidertron - Use spidertron remote pathfinder to navigate around lakes - Automatically sort spidertron inventories - Pipette remotes from inventory by hovering over spidertrons - Directly open the inventory of a vehicle that you are currently driving
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds lead ore and plates to the base game as an early game resource. Lead is used in ammunition, pipes, batteries and a few other places. Compatible with RSO, Krastorio 2, Space Exploration and other mods. A standalone piece of BZ Mods. With graphics by snouz.
Mods introducing new content into the game.
Adds an Electric Boiler for on-demand steam. Designed for simplicity and compatibility.
Mods introducing new content into the game.
Trains assigned to the same group will have the same schedule. Includes support for Train Control Signals.
Mods introducing new content into the game.
It can walk for you. Middle Click is the default hotkey. Jetpack compatible.
Small changes concerning balance, gameplay, or graphics.
Collect bioslush from dead natives, turn it into biomass and grow friendly nests for your base.
Mods introducing new content into the game.
Satisfy your addiction and safely consume glowsticks virtually. Just replaces fish with glowsticks.
Mods introducing new content into the game.
Kick that raw fish into overdrive and give spidertrons a little sentience, as a treat. Spidertrons automatically follow their last driver. Idle spidertrons wander around the factory. Stuck spidertrons try to find another path to their destination.
Small changes concerning balance, gameplay, or graphics.
Easy-to-use tool for inserting and upgrading modules in machines using construction robots. Use Module Inserter Extended if you want to create detailed configurations per machine type (it is a straight upgrade from Module Inserter). Use Module Inserter Simplified if you want to easily create module requests, one type at a time, without any complex configuration GUI. Can be installed alongside MI Extended if you really want to...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows the player to configure any machine from the map, without allowing item transfer so it maintains the vanilla feel. Allows wire placement and entity settings copy/paste at any distance. Press R to issue a rotation request, right-click to mark for deconstruction. Less cheaty alternative to Far Reach. Similar to Space Exploration's Navigation Satellite, but works entirely within map view.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Russian localization for some mods like Alien Loot Economy, Armoured Biters ,Freight Forwarding, etc Русская локализация для некоторых модов, которые я сам использую, вдруг кому пригодится, локализация таких модов как Alien Loot Economy, Armoured Biters, и др. (Остальные указаны в разделе Download - Dependencies)
Translations for other mods.
Adds the new roboports from Krastorio 2 into the base game. All credit goes to Linver, Krastor, and raiguard.
Mods introducing new content into the game.
The goal of this mod is to depend on every other mod in the mod portal, so you can install every mod with one click. Currently does not work, I will bump the major version number when it works.
Collections of mods with tweaks to make them work together.
This mod adds my favorite Pokémon: Vaporeon, to Factorio with the help of the CharacterModHelper mod. NOTE: This mod does not work by its own, you require a character selector mod such as miniMAXIme or RitnCharacters.
63 items, 30 effects, lots of fun! Author: OwnlyMe Modified by ZwerOxotnik Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Mods introducing new content into the game.