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Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Make the fluid processing recipes more imperfect with new gases. Now an expandalone!
Mods introducing new content into the game.
Mods introducing new content into the game.
Control the means of production with new logistic and storage structures. Works either as a standalone mod or alongside the rest of the pY modpack.
Mods introducing new content into the game.
This will contain all relevant abilities connected to the main Eneas mod (not public yet).
Mods introducing new content into the game.
[WORK IN PROGRESS] Adds captive biters, biter eggs, and bioflux into space exploration.
Mods introducing new content into the game.
This mod adds space-compatible trees and space platform landfill, allowing you to cultivate wood in zero pressure environments using agricultural towers.
Mods introducing new content into the game.
Deutsch: [DE] Ultimatives Schild-System mit MK1-MK10 Generatoren, variablen Breiten (2-30) und Eck-Projektoren. CPU-effizient & Blaupausen-kompatibel. Englisch: [EN] Ultimate shield system featuring MK1-MK10 generators, variable widths (2-30), and corner projectors. CPU-efficient & blueprint compatible.
Mods introducing new content into the game.
A Spidertron Generator. Play with new and unique spidertrons, and generate your own!
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds water refining recipes for Krastorio Plants mod, transforming water into valuable resources through advanced chemical processes.
Mods introducing new content into the game.
Harness the power of promethium asteroids to construct ultra-fast promethium belts. Constructed on space platforms, these belts allow the transport of 90 items per second.
Mods introducing new content into the game.
Adds a terrestrial version of the decontamination facility from Space Exploration to allow for better K2 filteration plant processor. Only adds Filtration Plant recipes, cannot perform space recipes.
Mods introducing new content into the game.
Adds 4 zinc storage tanks that do not freeze. The capacities of the tanks are double the steel counter-part
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds 4 storage tanks, all of them designed to look similar to their vanilla counterpart. A Factorio 2.0 port of the mod "Zithorian's Extra Storage Tanks" by Zithorian.
Mods introducing new content into the game.
This mod doesn't do anything by itself. You need to install ruin-set mods or no ruin will be spawned. It then can spawn randomly choosen ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. (Now co-authored with roland77)
Mods introducing new content into the game.
This mod adds nylon and some chemical intermediates. This mod is inspired by Brevven's BZ mods.
Mods introducing new content into the game.