Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A mod that disconnects all wires from newly built entities. See how far you get without wires!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod extends the existent linked belts mod by Darkfrei and adds the two higher tiers of belts from K2, and the standard space belts from SE. Darkfrei, if you see this, feel free to copy all this into your mod.
Mods introducing new content into the game.
Mods introducing new content into the game.
You now craft 20 instead of 1 landfill tiles. You no longer have to research Landfill.
Mods introducing new content into the game.
Crashing into a vivid world,Facing the puzzle nature has given,Overcome them and remove these noise from mechanical harmony.
Collections of mods with tweaks to make them work together.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
With Night Vision invented, your radar view will now use that during night.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
[ Radars periodically summon biter attacks ] biters have become sensitive to the pulses emitted from radar instillations, because of this they are more likely to show interest in a radar instillation and more likely to remove them from there lands.
Mods introducing new content into the game.
[ Biters rebuild based that are destroyed ] biters will send reinforcements to bases that are under attack, and will also rebuild/ fortify those bases if left unattended you are encouraged to clear and then defend a biters base from any potential recovery forces
Mods introducing new content into the game.
A single steam turbine that provides the same steam consumption and power production as many vanilla turbines. Intended to improve performance by reducing entity count and fluid calculations.
Mods introducing new content into the game.
Mod makes biters spawn and attack in waves. The intent of this mod is to make the game a little more like 'They Are Billions'.
Mods introducing new content into the game.
Mods introducing new content into the game.
If you send a blueprint to your logistic trash, it is destroyed instead
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.