Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes belts from the game. Adjusts recipes to compensate. Supports vanilla and modded belts.
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
Adds some easier recipes for arcosphere folding so your production does not get deadlocked
Collections of mods with tweaks to make them work together.
Shows indicators to help you know where to place underground belts and pipes.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Undo the unnecessary barrel and fluid tanker changes in v0.16.8.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Allows erasing and reprogramming of modules into other modules through blank modules.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
A hyper dimensional entity capable of storing large amounts matter and energy and make them available anywhere
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tweaks defense structures to be more viable with high NEE levels
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Find where in your factory items & fluids are made, used or stored. Search assemblers, furnaces, chests & storage tanks for specified item(s).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod modifies the recipes and energy costs of utility robots to make them available in the early game and cheaper overall.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Slightly faster module crafting for Krastorio 2.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
Mod with adjustments for private playthrough. Adjustments: - Robots: Max payload size * 5, speed * 5, max energy / 5, energy per tick / 5, energy per move / 5
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.