Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
space rails, chests and robots,and you can build your mega-factroy in space platform.
Small changes concerning balance, gameplay, or graphics.
replaces the character sprites with a fish.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Based off the original mod `QueueToFront`. ALT+Q to toggle the queuing mode between back queueing(default) and front queueing. This version adds a map setting that allows the admins block new recipes if the recipe queue limit has been reached. There is also a command `/crafting_queue_list` that can be used to list the mode and count of all the connected players to help track who might be causing the server to lag.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rebalancing the shotguns by making them available earlier and generally stronger. Enables the shotgun from the start and moves the piercing shotgun shells from military 4 to 2. Adds extra shotgun damage and shotgun shooting speed upgrades to military 4 research.
Small changes concerning balance, gameplay, or graphics.
Selection tool to reveal part of the map. Based on shadoworld56's "Map Reveal Tool"
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hand-craftable high speed and high productivity bonus module for growing fast and testing designs at scale.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enforces 90° angles for auto-connections when electric poles are placed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
flamethrower begins to shoot at prepare range (the range at which it pops out)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds more Space Age Backgrounds to the Main Menu
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
A Wall equipped with an accumulator. Wall with accumulator storing power (1 MJ). More settings to customize your wall and store more energy.
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes the circuit network accessible much earlier, using only red science.
Small changes concerning balance, gameplay, or graphics.
This mod integrates a new type of accumulator to the game.
Mods introducing new content into the game.