Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Return Ingredients


When a building is mined you get back the ingredients instead of the building

Utilities
2 years ago
1.0 - 1.1
48

Alien Power


Have you ever considered taming and utilizing biters like pets or Pokemon? using this mod will allow you to capture (with a chance to fail) attacking biters, to use for making power in a treadmill generator... all you need to do is recharge them with meat from questionable sources. Now you can breed biters from eggs... leave them too long and they will hatch!

Content
2 years ago
1.0 - 1.1
559
Power

Biter-proofing


Stops biters from chewing on your power lines by making them invincible. Can also affect rails and belts. By default only affects newly-placed entities but can be applied retroactively.

Content
2 years ago
1.0 - 1.1
1.27K
Transportation

Cheaper Modules


Vanilla modules are cheaper and their crafting time is reduced.

Tweaks
2 years ago
0.16 - 1.1
1.71K

The Fat Controller


A conductor of trains.

Content
2 years ago
0.13 - 1.1
14.4K
Trains

Death Markers

by kovus

Adds & removes markers on the map when a player dies, to aid in finding and recovering their body.

2 years ago
0.16 - 1.1
13.6K

Infinite Research Supply MK

by mat1k

This mod adds a craftable chest that contains an infinite supply of science packs. 0.17.x Patch

Content
2 years ago
0.17 - 1.1
2.64K
Cheats

Increased Bot Speed


This mod increases the base bot speed so it is no so tedious to wait for them to build stuff.

2 years ago
0.17 - 1.1
4.62K

Krastorio Style Power Poles


Krastorio style power pole reach.

Content
2 years ago
0.17 - 1.1
905
Power

Actual Craft Time


Display actual craft times for assemblers, furnaces and rocket silo

Utilities
2 years ago
0.16 - 1.1
12.3K

Baron Suite

by wasmoo

Adds Baron Factions and all of its additional mods. Provides a grand, complex multiplayer experience.

Mod packs
2 years ago
0.18 - 1.1
129

Baron Molds And Casts

by wasmoo

Intermediate recipes now require fixtures to be produced and produce fixtures when used.

Overhaul
2 years ago
0.18 - 1.1
182

Blueprint Alignment


Allows enforcing a certain alignment for some blueprints.

Utilities
2 years ago
0.16 - 1.1
158

Uranium Enrichment Rename


Tiny mod that renames 'Kovarex enrichment process' to 'Uranium enrichment' to meet common naming. Localisations: cz, de, en, fr, jp, pl, ru, sk.

Tweaks
2 years ago
0.17 - 1.1
379

Simple Air Cleaner


Adds air cleaner machine that reduces pollution using filters. Unlockable via technology, simple recipes. Vanilla friendly.

Content
2 years ago
0.18 - 1.1
18.2K
Environment

Remove Tiles Quickly - Fast Remove Tiles and Trees


When want to remove, or mine, a tile, it was faster. Now compatible with Dectorio and BioIndustries. Double speed when cutting trees too.

Utilities
2 years ago
0.16 - 1.1
1.74K

theTrolleyProblem

by unhott

Adds warning lights for when Trains are about to run you over!

Content
2 years ago
0.17 - 1.1
364
Trains

GUI Manager

by unhott

Manage GUIs added by mods

Utilities
2 years ago
0.17 - 1.1
10.6K

MouseoverDeconstruct

by unhott

When you mouseover an entity and it is flagged for deconstruction, you instantly mine it. (Somewhat cheaty, but does not compare to end game bots)

Utilities
2 years ago
0.16 - 1.1
803

GhostPlacerExpress

by unhott

Early game blueprints now have a use! No more meticulous placement, pipetting, or rotating! Just hover over a ghost and it will be placed. Toggle on/off with SHIFT Y.

Utilities
2 years ago
0.16 - 1.1
3.52K