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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Robots occasionally break and need to be serviced. Adds maintenance and attrition to bot use.
Small changes concerning balance, gameplay, or graphics.
The mods sets the request of requester chest and the network condition of inserters that insert into passive provider chests when those chests are build.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows the player to make a special chest that can be turned into any of the base game logistic chests.
Mods introducing new content into the game.
Mods introducing new content into the game.
Deliver nuclear fuel by logistics bot. Update of illysune's Logistics Reactor.
Mods introducing new content into the game.
Fixes trains so that roboport equipment can deploy robots also when the train is in automatic mode.
Small changes concerning balance, gameplay, or graphics.
It helps improve your robots and storage situation! What else could be more useful for a speedy expansion? hmm.
Mods introducing new content into the game.
Mods introducing new content into the game.
Your Roboport comes with a big pole that connects energy directly to another Roboport with his max area. No more putting big poles between Roboports.
Mods introducing new content into the game.
Nuclear powered robots that don't need to recharge. Forked from Buggi's Nuclear Bots and changed to have a more balanced formula, not have 3x the speed of normal bots, fire immunity, and some acid resistance for construction bots. Finally a use for all that Uranium that piles up! The recipie was scaled to require as much energy as a normal bot would use in 21 years - about the same time that a nuclear submarine reactor core lasts.
Mods introducing new content into the game.
Mods introducing new content into the game.
Cargo wagons which can directly request items from, and provide items to, the logistic network. Configure items to request and provide at each station for each logistic cargo wagon, allowing flexibility in unloading on curves, changing train length easily without building infrastructure, and further boost loading and unloading rate through robot speed research.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small mod that adds logistic beacon that provide charging platform and range increase but no docking.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Bots are not minable and wont go to taskbar. Includes mod settings to disable every aspect separately.
Small changes concerning balance, gameplay, or graphics.
Doubles roboport charging pads and flow rate for base and modded 4x4 sized roboports.
Small changes concerning balance, gameplay, or graphics.