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Allows placing Agricultural Towers anywhere instead of just Nauvis and Gleba.
Small changes concerning balance, gameplay, or graphics.
Pick your individual starting planet. This mod makes no changes on game prototypes.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Configurable evolution thresholds for Armoured, Cold and Explosive biters (when present). Spawner evolution is adjusted in data stage; a lightweight runtime filter prevents small special biters from appearing before the configured evolution threshold.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Restores pre-2.0 rocket part resource requirements by adding back the circuits removed with rocket control units.
Small changes concerning balance, gameplay, or graphics.
Applies a flat +50% productivity bonus to the Advanced Chemical Plant from the 'Advanced Chemical Plant' mod.
Small changes concerning balance, gameplay, or graphics.
Adds a new green circuit recipe to allow compatibility between Moshine and AAI Industries due to a lack of stone on Moshine.
Small changes concerning balance, gameplay, or graphics.
Adds a startup setting to multiply the crafting speed of the stone furnace.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod replaces pyanodon's unique trains and wagons with the vanilla ones (for aesthetics and UPS saving purposes) while retaining the original balance and offering no cheaty gameplay advantages
Small changes concerning balance, gameplay, or graphics.
This mod changes all miners and pumps to be able to be placed anywhere and collect any resource it is filtered to without resource tiles.
Small changes concerning balance, gameplay, or graphics.
Reduces the electricity requirement for Krastorio 2 loaders by 75%
Small changes concerning balance, gameplay, or graphics.
Personal expansion to available recipes in the foundy and EM plant, as well as new recipes for casting various items.
Small changes concerning balance, gameplay, or graphics.
Make electronic circuits from uranium. They are both green so this is totally plausible.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Turns your Research Labs into a Rave with a touch of Caramelldansen. Fixed playback limit + more mod compat.
Small changes concerning balance, gameplay, or graphics.
Reduces the crafting cost of accumulators and adds a multiplier to increase output.
Small changes concerning balance, gameplay, or graphics.
Solar panel recipe is cheaper and crafted amount can be multiplied using a startup setting.
Small changes concerning balance, gameplay, or graphics.