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1 Coal to 50 coals. 1 Coal to 50 woods. 1 Coal to 50 iron-ore. 1 Coal to 50 copper-ore. 1 Coal to 50 uranium-ore. 1 Coal to 50 stones. 1 Coal to 2000 crude-oil. 1 Coal to 5000 water. 1 Coal to 1000 steam. 1 Coal to All SE ores
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Adds the ability to build a thermal solar complex an early game solution for clean energy; automatically adjusts the heat exchangers temperature to produce steam in the same temperatures as with Bob's Power. Forked from CW-thermal-solar-power v0.2.16 by CyberWizard2261 and merged in CWTSP_balance v1.0.1 by Caxx (Public Domain).
Mods introducing new content into the game.
Adds mirrored versions of fluid recipes (except for ammo)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a new technology that adds re-add's the 1:1 ratio's from vanilla. Unlocked with Production Science. Has startup option to unlock this from the beginning. Mod is intended to keep the early game like Krastorio, but the space phase more like Space Exploration and Vanilla. Can be used with just Krastorio, or with Krastorio and Space Exploration.
Small changes concerning balance, gameplay, or graphics.
I made LabDansen Louder. This isn't my mod. Thanks ThornHorn (LabDansen) and randomuser612 (fix). Reuploaded because I made a path error. Oopsie!
Small changes concerning balance, gameplay, or graphics.
Various tweaks used on Sufficient Velocity community server
Collections of mods with tweaks to make them work together.
Construction bots with 1250KJ instead of 250KJ and roboport for early game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The core of this modpack is Angel's, Bob's and Clown's mods.
Collections of mods with tweaks to make them work together.
Placeable water. This mod allows the placement of water just like landfill.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Underground fluid storage tanks with substantially higher capacities.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Makes many stack sizes massively increased. Supports Bobs mods items.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Makes many stack sizes massively increased. Supports Bobs mods items.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Removes the glitchy text effect and scanlines ("compilatron-hologram") from vanilla speech bubbles.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.