Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds Energy Matter Currency. the very essence of everything in existence.
Mods introducing new content into the game.
All science costs increased by x4 except for silo tech which is increased by x100
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mod that automatically sets item requets in requester chests on placement accoring to the recipes of adjacent assembler.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod changes many things, like MK2 Drones and Roboports or no Oil usage Recips
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A combinator that displays a signal from the circuit network, with formating options.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an armor module which marks items on the groud to be collected by construction robots.
Mods introducing new content into the game.
Adds a sewage pipe, which dumps liquids into the water, but generates a lot of pollution
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Increases heat capacity of water (80x) and reduces water consumption of steam engines. Attempts to work with modded steam engines as well (e.g. Reactors). Useful in cases where engines consume extreme amounts of water and you run into throughput problems.
Mods introducing new content into the game.
Mods introducing new content into the game.
Silo spawned randomly 500 chunks from starting area. Players can't build silo. For coop play.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.