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Reduces the timer on alien drones spawned by attacking certain buildings added by Fortress Ruins.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Changes the name of atomic bombs in game to MD4s, short for Medium Distance Democracy Delivery Devices; inspired from Reddit user u/LordHuntington1337. Made in conjunction with fellow modder _CodeGreen
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Change the colours of inserters and assemblers to match belt tiers. Idea from https://forums.factorio.com/viewtopic.php?f=15&t=44975
Small changes concerning balance, gameplay, or graphics.
Rebalances Turbines++ to have nice Ratios and optionaly to work with Krastorio 2, also adds electric boiler recipes for Space Exploration
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Adds a cheap late-game infinite productivity boost for lazy people like me who don't want to build much.
Small changes concerning balance, gameplay, or graphics.
Replaces gunfire noise in factorio with any other ogg vorbis of your choice and allows volume adjustment.
Small changes concerning balance, gameplay, or graphics.
This mod changes the ingredients required for all recipes. Pseudo-randomly, based on the startup seed.
Small changes concerning balance, gameplay, or graphics.
This mod changes the heat pipe recipe to require less resources, to make the recipe for a normal pipe and the heat pipe more similar.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds the iterator alarm for incoming rain from Rain World to programmable speakers as an option.
Mods introducing new content into the game.
Adds structures to dispose of unwanted items and fluids with Space Exploration support.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A simple resource generation mod similar to the Spaceblock resource generation mechanic. This mod allows you to craft resources 'out of thin air' to enable runs without ore patches, water and oil. It also adds a burner assembling machine to make your life a little easier in the early game. Balancing/localization help is also greatly appreciated.
Mods introducing new content into the game.
I got super annoyed at the alarm sounds when rockets launch. Also, SE makes rockets sound louder than normal, so I reduced that noise. Vanilla rockets are also somewhat quieter. Works with Space Exploration cargo rockets and sat launchers of all types
Small changes concerning balance, gameplay, or graphics.
Removes red and green wires as craftable items and makes them available as shortcuts, similar to blueprints and planners. Let them clutter your inventory no more! Additionally, adds a shortcut to pick up a copper wire for the rare instances when it's necessary. Also includes a wire cutter selection tool to quickly remove all wires in an area.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.