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Mods introducing new content into the game.
Adds recipes and extra tiers of buildings to Angel's Refining, Petrochemical Processing, and Bioprocessing mods.
Mods introducing new content into the game.
🛠 **Ctrl+F9** — откройте удобную панель с 50+ читами! 📦 **Любые ресурсы** (поиск + быстрые кнопки) ⚡ **God Mode, телепорт, эволюция, скорость игры** 🗺 **Карта, враги, загрязнение, ресурсы на карте** 🔧 **Все модификаторы + описание силы** **Single/Multiplayer**. Отключает достижения. Кнопка ⚠️ в тулбаре или **Ctrl+F9**.
Mods introducing new content into the game.
Generate electricity pollution neutral by placing biters on treadmills. Biters can be caught with cage traps, or by placing an egg extractor on a buried biter nest. Biters get tired after running on the treadmill after which they need be revitalized, which could be hazardous. Warning, biters might escape!
Mods introducing new content into the game.
Mods introducing new content into the game.
Based on the Searchlight mod by DukeDublin, now made compatible with 2.0 & Spaceage! Build long range Searchlights that track enemies, especially fun with the Diurnal Dynamics mod
Mods introducing new content into the game.
Lets you place selected lightweight machines and infrastructure on water, enabling controlled factory expansion across lakes, rivers, and oceans.
Mods introducing new content into the game.
Adds mk2 gated behind metallurgy science and mk3 roboports gated behind electromagnetic science, balanced for space age. Edited original vanilla mod for personal playthrough purposes.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Возле случайной большой опоры ЛЭП возникает КЗ на 2-5 минут, создавая огромную нагрузку на сеть.
Mods introducing new content into the game.
Добавляет специальный выключатель и случайно отключает его на 5-15 минут раз в 20-60 минут
Mods introducing new content into the game.
Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.
Mods introducing new content into the game.
Mods introducing new content into the game.
Gold, its shiny. This mod adds Powerful Gold tier devices and the painstaking means to become all powerful. This mod is new and may not work correctly
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Start with burner labs, inserters and assemblers, slow belts, and limited access to fuel. Research electricity with a new science pack and better fuel refining methods up to renewable energy.
Mods introducing new content into the game.
Mods introducing new content into the game.